Releases: ManlyMarco/RuntimeUnityEditor
Runtime Unity Editor v5.4
What's Changed
- Remove SceneDumper and "Dump obj" button (have to right click -> dump now) by @ManlyMarco in #73
- Fix tooltip not fitting in narrow windows by @ManlyMarco in #74
- Improve compatibility with Unity 4.x games by @ManlyMarco in #75
- Improved object list searching speed and search interface; Add filtering objects by loaded scene by @ManlyMarco in #76
- Use cached GUILayout.ExpandWidth wherever possible by @ManlyMarco in #77
Full Changelog: v5.3.1...v5.4
Runtime Unity Editor v5.3.1
What's Changed
- Add projector gizmo by @RikkiBalboa in #71
- Add 'Known Issues' section to README.md by @ManlyMarco in #72
New Contributors
- @RikkiBalboa made their first contribution in #71
Full Changelog: v5.3.0...v5.3.1
Runtime Unity Editor v5.3.0
What's Changed
- ILMerge core assembly in UMM builds by @AMacro in #64
- Profiler - Add Aggregation mode by @takahiro0327 in #65
- Fix wireframe not working in some games/scenes by @takahiro0327 in #67
- Fix nullable params crashing invoke window by @ManlyMarco in c1cf718
New Contributors
- @AMacro made their first contribution in #64
- @takahiro0327 made their first contribution in #65
Full Changelog: v5.2.1...v5.3.0
Runtime Unity Editor v5.3.0 for IL2CPP
This is a beta release for games using IL2CPP. See the previous release notes for more info.
What's Changed
- 835d543 @ManlyMarco Merge changes from master
- 1e372a2 @ManlyMarco Auto load interop assemblies when resolving types
- 43fec46 @ManlyMarco Fix not working in some IL2CPP games
Full Changelog: v5.2.1_IL2CPP...v5.3.0_IL2CPP
Runtime Unity Editor v5.2.1 for IL2CPP
This is a beta release for games using IL2CPP. See the previous release notes for more info.
What's Changed
- 5a6e984 @ManlyMarco Better handle IL2CPP collections in inspector
Full Changelog: v5.2_IL2CPP...v5.2.1_IL2CPP
Runtime Unity Editor v5.2.1
What's Changed
- [History] Take out unnecessary check to fix setting vals in inspector by @ManlyMarco in #57
Full Changelog: v5.2...v5.2.1
Runtime Unity Editor v5.2 for IL2CPP
This is a beta build of Runtime Unity Editor v5.2 for IL2CPP. It works under latest nightly builds of BepInEx 6 (at least be.664).
At the moment it only works if UnityEngine.IMGUIModule is not stripped down, which is rare. It works in HoneyCome if used together with the IMGUIModule.Il2Cpp.CoreCLR.Patcher. Not all features work, most notably REPL is broken.
Full Changelog: #56
Runtime Unity Editor v5.2
What's Changed
- Add change/edit history window with pseudo code output and undo by @ManlyMarco in #52
- Add BepInEx log viewer window + minor UI improvements by @ManlyMarco in #53
- a19f26a @ManlyMarco Use GetSourceCodeRepresentation instead of FullName
- 863b427 @ManlyMarco Add support for inherited types to ToStringConverter
- af2ea7f @ManlyMarco Fix REPL sometimes showing despite not working
Full Changelog: v5.1...v5.2
Runtime Unity Editor v5.1
What's Changed
- Reorganize and improve window position code and API by @ManlyMarco in 56cc0fa
- Revert breaking access modifier change by @ManlyMarco in c95a986
- Fix not refreshing search results in some cases by @ManlyMarco in e568682
- Add RuntimeUnityEditorCore.InstalledVersion by @ManlyMarco in f8cbb2f
- Internalize some things that shouln't have been public by @ManlyMarco in 10dd4e9
- Add missing xmldocs and obsolete some things by @ManlyMarco in 59459a9
- Performance Improvement - No need to display every ObjectTree element when searching by @mricher-git in 58da04a
- Show prefabs in different color and change activeSelf check to activeInHierarchy by @mricher-git in 194c380
- Improve search speed by introducing name only search and remove redundant string search from component search by @mricher-git in 7372fbd
- Fix Object Browser's scrolling behavior to jump to selected object by @mricher-git in 2b874cc
- Fix unintentionally creating local Renderer.material instances by @ManlyMarco in #43
- Add support for Unity Mod Manager updater by @mricher-git in #41
Full Changelog: v5.0...v5.1
Runtime Unity Editor v5.0
What's Changed
- b945146 @mricher-git Feature - Add Unity Mod Manager support (#40)
- 027f01e @ManlyMarco Add context menu (can now right click on most things)
- 4caf169 @ManlyMarco Integrate context menu with other tools and remove some now-redundant buttons; Add some tooltips.
- 94cade5 @ManlyMarco More context menu options
- 335a308 @ManlyMarco Add exporting meshes to .obj
- e4997c6 @ManlyMarco Add ability to load replacement texture for a Renderer
- 5d25bfa @ManlyMarco Add option to send an object directly to REPL
- c9aa64e @ManlyMarco Add searching for references to object in scene
- c1a2b99 @ManlyMarco Improve preview window
- 0811fe9 @ManlyMarco Add some xmldocs
- cbde93b @ManlyMarco Clean up public API and obsolete more things; add more xmldocs
- aa93276 @ManlyMarco Turn on creating xmldocs files on Release
- 98603d9 @ManlyMarco Update and clean up assembly infos
- d8eb589 @ManlyMarco Prevent crashes in AssetBundleManagerHelper cctor
- 2557561 @ManlyMarco Fix Gizmo code running even when gizmos are disabled
New Contributors
- @mricher-git made their first contribution in #40
Full Changelog: v4.2...v5.0