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o/

I'm a hobby game-data-miner that went from using unitypack to writing my Unity asset unpacker and editor named UnityPy. For this, I also created some additional libraries to support the export and import of more asset types. Through this, I learned knowledge in various fields, such as binary formats, encryption, compression, textures, networking, and many more.

Irl I'm a computer science student that focuses on data security and network analysis. In the future I will likely publish some useful tools in those two areas, so stay tuned.

Tools

  • UnityPy - a library for Unity asset extraction and modification

    • TypetreeGenerator - a tool to generate the typetree structure for Unity MonoBehaviours
    • etcpak - a library for dxt & etc compression and decompression
    • astc_decomp - a library for astc decompression
    • tex2img - a library for decompressing various texture formats
  • protobuf_extractor - a tool to extract and reconstruct protobuf definitions

Game Data-Mines

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