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A modern C++ port of the HDE (Hacker Disassembler Engine).

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MHDE

MHDE is a modern C++ port of the Hacker Disassembler Engine (HDE). The current port leverages the features of the C++20 standard, providing a robust and efficient disassembly engine for modern applications.

Features

  • Utilizes C++20 features for enhanced performance and readability
  • Compatible with both 32-bit and 64-bit disassembly
  • Easy integration into existing projects

Getting Started

Prerequisites

Make sure you have the following installed on your system:

  • CMake (version 3.21 or higher)
  • A C++20 compatible compiler (e.g., GCC 10+, Clang 10+, MSVC 2019+)

Building MHDE

To build MHDE, follow these steps:

  1. Clone the repository:

    git clone https://github.com/Jasper1467/mhde.git
    cd mhde
  2. Create a build directory:

    mkdir build
    cd build
  3. Generate build files using CMake:

    cmake ..

    If you want to build the test files as well, add -DBUILD_TESTS=ON:

    cmake .. -DBUILD_TESTS=ON
  4. Build the project:

    cmake -B .

After successfully building MHDE, you'll find the executable and any associated libraries in the build directory.

Usage

Example

Here is a simple example demonstrating how to use MHDE:

#if defined(__x86_64__) || defined(_M_X64)
    #include <mhde64.hpp> // Include 64-bit version for x86_64 architecture
#else
    #include <mhde32.hpp> // Include 32-bit version for other architectures
#endif

int main()
{
    CMHDE mhde;
    unsigned char code[] = { 0x90, 0x90, 0x90 }; // NOP instructions
    unsigned int result = mhde.Disassemble(code);

    if (result == 1)
        std::cout << "Disassembly successful: 1 byte processed." << std::endl;
    else
        std::cerr << "Disassembly failed." << std::endl;

    return 0;
}

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A modern C++ port of the HDE (Hacker Disassembler Engine).

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