Game Developer at Tapps Games
- São Paulo, Brazil
- https://linux.ime.usp.br/~joaogabriel/
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RL-enemy-agents
RL-enemy-agents PublicMy research at creating enemy agents for serious games using reinforcement learning and neural networks
Jupyter Notebook
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Adaptive-game
Adaptive-game PublicExperimental dungeon crawler that adapts its difficulty according to player's actions. Also, enemies were created using reinforcement learning and neural networks.
GDScript
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OSdevelopment
OSdevelopment PublicForked from robotenique/OSdevelopment
🔐 Projects related to multithreading, process scheduling algorithms and memory management
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