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What is this?

This is an Unreal Engine plugin that integrates Protobuf into the project without requiring you to add system PATH or anything else.

How do use?

  1. add the plugin to the project and enable it.
  2. add the following property to build.cs of the project :
PublicDependencyModuleNames.Add("Protobuf");
bEnableUndefinedIdentifierWarnings = false;
bEnableExceptions = true;
  1. Create .proto file into project source code folder
  2. Launch the Project in Editor, Click the Protoc button.

Protobuf Version

  • Protobuf v3.15.4