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WebVerse World Engine

The WebVerse World Engine is a World Browser World Engine implemented in Unity.

Description

This is the Unity3D World Engine for WebVerse.

  • For the top-level WebVerse application (NodeJS/Electron project), see WebVerse
  • For the WebVerse Runtime (Unity3D project), see WebVerse Runtime
  • For WebVerse Samples, see WebVerse Samples
  • For the Virtual Environment Markup Language, see VEML
  • For the WebVerse JavaScript World APIs, see World APIs
  • For Virtual reality Operating System (VOS) Synchronization Service (VSS), see VSS

Supported Entity Types

  • Empty
  • Character
  • Light
  • Mesh
  • Terrain
  • Voxel
  • UI
  • Canvas
  • UI Element
    • Button
    • Input
    • Text

Getting Started

The WebVerse World Engine has been developed and tested in Unity 2021.3.26 with the Universal Render Pipeline. It will likely work in other versions of Unity and with other Render Pipelines, however this has not been tested.

Developing

Development Prerequisites

  • Unity 2021.3.26 with Universal Render Pipeline

Setup

  1. Clone the repository and navigate to that directory:

    git clone https://github.com/Five-Squared-Interactive/WebVerse-WorldEngine.git
    cd WebVerse-WorldEngine
    
  2. Open the project in Unity.

Unit Tests

The Unit Test Runner can be used to run WebVerse's unit tests.

License

Distributed under the MIT License. See LICENSE.txt for more information.

Contact

Email - fivesquaredtechnologies@gmail.com