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Rope'Em Up!

Table of Contents
  1. About The Project
  2. Getting Started
  3. Roadmap
  4. Contact

The Project

Project Link: https://github.com/CptNemo0/Rope-Em-Up

Welcome to the GitHub repository of "Rope'Em Up!", a cooperative roguelike, fantasy game! We are a team of 5, developing a game on our own game engine. We're doing this as an assignement that we have to complete for our computer science degree.

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Built With

Markdown Cpp Cmake OpenGL

GitHub VisualStudioCode VisualStudio

Krita Blender

Windows

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Getting Started

Prerequisites

You need to have a C++ compiler and CMake installed on your machine.

Installation

Simply clone the repository and build with cmake -B build. If you're on a windows machine, you must have developer mode enabled.

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Roadmap

  • Initial Project
  • Debug Camera Control
  • Component System
  • Collisions
  • Input System
  • Physics/PBD
  • PBR
  • Rope Simulation
  • HDR
  • Cubemaps
  • Main Characters' Models
  • Font Rendering
  • Enemy AI
    • Basic Finite State Machine
  • Level Generation
  • Light System
  • Raycasts
  • Particle System
  • Model Animations
  • Interactive UI/HUD
  • Basic Gameplay

See the open issues for a full list of proposed features (and known issues).

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Demo Screenshots

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"Placeholder scene 21.04.2024"

Contact

Name e-mail github responsibility
Paweł Stus pawel.j.stus@gmail.com https://github.com/CptNemo0 programming
Miłosz Biesiadowski milosz.biesiadowski@gmail.com https://github.com/SzefRon programming
Katarzyna Tyszka k.tyszka66@gmail.com https://github.com/KatieT6 programming
Oliwia Karbowa oliwia.karbowa02@gmail.com https://github.com/okarbowa graphics
Jędrzej Huzarski jhuzarski@onet.pl https://github.com/BrotherNucleus graphics

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