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移除了onCursorPos函数中对m_mouse_x和 m_mouse_y的判断 #371

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@sorvon sorvon commented Oct 13, 2022

这里if (m_mouse_x >= 0.0f && m_mouse_y >= 0.0f)的限制会导致在editor_mode下使用右键旋转相机时,鼠标向左(或向上)移动一定距离后就无法继续向左(或向上)旋转相机了。

@hyv1001 hyv1001 self-assigned this Oct 21, 2022
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直接移除鼠标操作限制,会引入鼠标在界面外操作引起的意外情况出现。且仍然无法满足无限旋转的需求(鼠标位置仍然受屏幕限制)。想要实现无限旋转,可以考虑记录每帧的位移delta,把鼠标固定在某一位置

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sorvon commented Oct 21, 2022

直接移除鼠标操作限制,会引入鼠标在界面外操作引起的意外情况出现。且仍然无法满足无限旋转的需求(鼠标位置仍然受屏幕限制)。想要实现无限旋转,可以考虑记录每帧的位移delta,把鼠标固定在某一位置

  • 左右不受限制了吧?上下是因为锁了相机角度。
  • 鼠标在界面外操作引起的意外情况具体有哪些?

@zDagwood
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直接移除鼠标操作限制,会引入鼠标在界面外操作引起的意外情况出现。且仍然无法满足无限旋转的需求(鼠标位置仍然受屏幕限制)。想要实现无限旋转,可以考虑记录每帧的位移delta,把鼠标固定在某一位置

  • 左右不受限制了吧?上下是因为锁了相机角度。
  • 鼠标在界面外操作引起的意外情况具体有哪些?

.左右仍然受屏幕大小限制
.比如意外的响应了其他界面或者应用的MouseMove或者MouseUp事件

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3 participants