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Pull requests: endless-sky/endless-sky
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Move sales key to bottom of screen to avoid collision with selected system.
UI
Everything related to the User Interface & Design (both artwork and code)
#10131
opened May 31, 2024 by
nickshanks
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3 tasks done
Fix std isspace negative signed char on clang
bug
Something in the game is not behaving as intended
#10130
opened May 31, 2024 by
warp-core
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Fix invalid pointer dereference when sorting ships without a ship selected
bug
Something in the game is not behaving as intended
waiting on dev
A developer needs to do something, e.g. reviewing, merging, resolving disputes, etc.
#10129
opened May 30, 2024 by
warp-core
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fix(mechanics): Properly reset player flagship after death
bug
Something in the game is not behaving as intended
mechanics
Things dealing with the mechanics & code of how the game works
#10128
opened May 30, 2024 by
tibetiroka
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Don't do bad things when user tries to sort an empty ship list
bug
Something in the game is not behaving as intended
waiting on dev
A developer needs to do something, e.g. reviewing, merging, resolving disputes, etc.
#10127
opened May 30, 2024 by
warp-core
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fix(ui): Hide the mission description pane if no mission is selected (#10123)
UI
Everything related to the User Interface & Design (both artwork and code)
#10124
opened May 30, 2024 by
nickshanks
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3 tasks done
Detect and move past the UTF8 byte order mark (BOM) at the beginning of a data file
bug
Something in the game is not behaving as intended
#10121
opened May 30, 2024 by
warp-core
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fix(content): Reduce the pay and availability of Swiftsong jobs
balance
A ship or weapon that seems too powerful or useless, or a mission that seems too easy or hard
#10117
opened May 29, 2024 by
roadrunner56
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Update issue and PR templates for new wiki repository
documentation
Something is missing or incorrect in the game documentation
#10116
opened May 29, 2024 by
warp-core
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Add action to deploy wiki updates
cd/ci/testing
Issues relating to CD, CI, or unit testing
documentation
Something is missing or incorrect in the game documentation
#10115
opened May 29, 2024 by
warp-core
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fix(mechanics): Don't pass through wormholes if fleet jumping until escorts are ready
bug
Something in the game is not behaving as intended
mechanics
Things dealing with the mechanics & code of how the game works
waiting on dev
A developer needs to do something, e.g. reviewing, merging, resolving disputes, etc.
#10114
opened May 29, 2024 by
Koranir
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fix(mechanics): Apply fines for illegal mission passengers
bug
Something in the game is not behaving as intended
mechanics
Things dealing with the mechanics & code of how the game works
#10092
opened May 22, 2024 by
TomGoodIdea
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feat(code): Gentling the Zoom
bug
Something in the game is not behaving as intended
mechanics
Things dealing with the mechanics & code of how the game works
#10087
opened May 20, 2024 by
Zitchas
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Feat(ships): Add "auto explosion" tag to create explosions fitting to the ship
enhancement
A suggestion for new content or functionality that requires code changes
#10071
opened May 18, 2024 by
RisingLeaf
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feat(mechanics): Pit boarding attack against boarding defense
mechanics
Things dealing with the mechanics & code of how the game works
#10060
opened May 12, 2024 by
petervdmeer
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feat(data): Cloak differentiation
balance
A ship or weapon that seems too powerful or useless, or a mission that seems too easy or hard
content
A suggestion for new content that doesn't require code changes
#10049
opened May 10, 2024 by
Zitchas
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fix(mechanics): Properly disable triggers for failed missions
mechanics
Things dealing with the mechanics & code of how the game works
feat(balance): Rebalance turret turn rates for consistency, and apply a global nerf
balance
A ship or weapon that seems too powerful or useless, or a mission that seems too easy or hard
#10043
opened May 4, 2024 by
Hecter94
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feat: Formation flying with simple patterns
enhancement
A suggestion for new content or functionality that requires code changes
waiting on dev
A developer needs to do something, e.g. reviewing, merging, resolving disputes, etc.
#10039
opened May 3, 2024 by
petervdmeer
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feat(content): Saving Ildico - Human mission
artwork
Everything related to images, sprites, and graphics
content
A suggestion for new content that doesn't require code changes
text - long
Content that contains long blocks of text such as large missions and campaigns
#10033
opened May 2, 2024 by
SpearDane
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feat(ui): Add a message log filter to hide less important entries
UI
Everything related to the User Interface & Design (both artwork and code)
#9997
opened Apr 17, 2024 by
TomGoodIdea
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3 tasks done
feat(data): Creating Unclassified and Unclassified Minor Categories
content
A suggestion for new content that doesn't require code changes
#9986
opened Apr 11, 2024 by
Zitchas
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feat(content): Tim the Stowaway - Human mission
content
A suggestion for new content that doesn't require code changes
text - long
Content that contains long blocks of text such as large missions and campaigns
#9977
opened Apr 8, 2024 by
SpearDane
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feat(data): Afterburner/Accessory slot system
balance
A ship or weapon that seems too powerful or useless, or a mission that seems too easy or hard
text - short
Content that contains short blocks of text such as jobs, small missions, descriptions, etc.
#9968
opened Apr 5, 2024 by
Zitchas
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