2024's small template to start your godotgame. Featuring Unreal ThirdPerson example.
- Targets:
- Win64 (Windows)
- Graphics
- ⌛ Render: [ ] PostProcessing Bloom, Filter FSR2
- Camera: ThirdPerson
- ⌛ Lighting: Real Time, [ ] Player Shadows
- Meshes: Meshes, Textures, Shaders, Materials
- ⌛ Sky: Color, Cubemap, [ ] Fog
- World
- Physics: [ ] hitbox, [ ] gravity
- Simulation: Tick Systems
- Scripting
- Console
- Animation
- Character
- Input
- UI: lauch screen, settings menu
- Control: Keyboard, Tank control
- Other
- launching screen
Repository layout:
├── assets
│ └── images
│ └── ...
├── docs
├── standalone
│ ├── desktop_win64
└── tools
│ └── ci
- Download Godot 4 for Windows
- Unzip Godot
Add Godot to classpath
- Start Godot.exe
- Import >
godot4-3dgame-starter
- Pros: basic, no Editor, CI friendly.
- Cons: manual actions intensive.
.\tools\ci\release.bat