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forked from feliwir/libbig

Library to read bundle (BNDL/BND2) archives from Burnout Paradise

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Purpose of this project

This project is aimed at reading BUNDLE archives used in Burnout Paradise. The project is used in libapt2 but might be helpful for others for usage.

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How to build

$ mkdir build && cd build
$ cmake ..
$ cmake --build .

How to use the library

#include <libbndl/bundle.hpp>
#include <iostream>

int main(int argc,char** argv)
{
    // Create a bundle instance
    libbndl::Bundle arch;
    // Load the archive
    arch.Load(argv[1]);
    // Load an entry from the archive
    EntryData *entry = arch.GetBinary(argv[2]);
    // etc.
    // Remember to delete the EntryData and its data members.
    // ...
}

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Library to read bundle (BNDL/BND2) archives from Burnout Paradise

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  • C++ 93.0%
  • CMake 7.0%