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Armature Proxy Mesh

A Blender add-on for easy creation of proxy meshes for a selected armature object

Motivation

Animated armature objects (e.g., imported BVH motion capture data) cannot be rendered directly using Cycles or EEVEE unless they are skinned with meshes. This add-on adds renderable proxy meshes to armature objects for easy visualization.

Usage

  • Select an armature object in the current scene
  • Push the "Add Mesh" button in the left pane of the 3D viewport

Installation

  • Download the latest release (a zip file) from the GitHub repository page
  • Open Blender's Preferences window, go to the Add-on part, and specify the downloaded zip file for install

Author

Yuki Koyama

License

GPL-3.0

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A Blender add-on for easy creation of proxy meshes for a selected armature object

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