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Features

Just a simple implemention of BehaviourTree framework for game. Reference to BTexample.cpp for use guidance.

  1. C++11 Implemention.

  2. Json file support by depended on jsoncpp.

  3. BT_REGISTER_TASK_FUNC for task regist, define task example:

    BT_status task_func() {}
    BT_REGISTER_TASK_FUNC(task_func);   // Register task_func to 

TODO

  • Make task_func support any arguments input
  • Implement more common decorators
  • Make project to be thread safe

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Simple implementation of BehaviourTree

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