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A modern jailbreak gamemode as attemp to revive dead gamemode in Garry's mod. Initially developed in 2015, rewritten in 2019, finallized in 2021.

Current advantages:

  • Flexible Q radial styled menu for simon with keyboard / mouse controls
  • Fine support with most CS:S maps (like c4 replacement with basketball)
  • Auto gameplay manager: anti-AFK, prevents passive gameplay, also don't give much time to disturb simon with attacks (i.e. you can run away from CTs, but you will be spotted if inactive)
  • Anti wallhack addon inside
  • Simple scoreboard inside
  • Custom ingame gamemodes inside (fretta-like, but for round):
    • Free day (Just announce global freeday)
    • Point defense (Guards has time to take point and defend)
    • Hide & Seek (Prisioners become invincible for time and can't kill guards)
    • PvP (Global players vs player gamemode, enables by default if not enought players at both teams)
    • Team wars (Auto-split to 2-4 teams and fight against others)
    • Zombie freeday (A real zombie gamemode with simple implementation of waves)
  • Some lr's but they're horrible:
    • last war (increase stats for last prisioner)
    • knife duel, random weapon duel, weapon roulette duel
    • take free day for the next round
    • "kill guards" (if guards can't kill prisioner within 5-15 seconds, they will die)
  • 3 different types of simon points: point (max 4), line (max 2), circle (max 4)
  • Simon can press buttons just hitting them
  • Simon can paint lines on enviroment by holding "E" (+use) and after long press in single point it will create point 1
  • Simon can change prisioner's abilities:
    • Bunny hop
    • Player collisions
    • Player avoidness (players will be pushed from another player's bounding box)
    • Prop damage (allow props to damage players)
    • Flashlights
    • Global voice chat (also for guards)
    • Single player voice chat (like gag, also for guards)
    • Ability to pickup props (like box, barrel)
  • Simon also can:
    • count prisioners, that can see on his screen (+ throught visible valls)
    • spawn props, entities from pre-defined list (with limit, undo and auto-remove after dead)
    • respawn players once time per round
    • open any door from menu
    • set simon's deputy (if simon will be killed, system will automatically grant simon for alter player)
    • give / revoke free day to single prisioner
    • enable / disable boxing
    • delete points throught walls just seeing on them (no need to aim)
    • split prisioners to 2 - 4 teams and enable team boxing
    • open / close prisioner cells
  • Simple gui for minimal jailbreak requirements
  • Alternate F3 menu for simon
  • Multiple languages support
  • Multiple interfaces support
  • Ability to take weapons from walls (css-like)
  • Ability to replace weapons in hand to weapon that you're looking at
  • Flexible death info like CS:S / CS:GO

Disadvantages:

  • WIP
  • API not completed
  • Require much testing to complete gamemode