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ws2812 effects library (nodemcu#2215)
* ws2812 effects and color utils modules added * Added documentation for new modules to mkdocs.yml * changed mode option to string, documentation, default modules fixed * updated user_modules.h
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#include "module.h" | ||
#include "lauxlib.h" | ||
#include "lmem.h" | ||
#include "platform.h" | ||
#include "c_stdlib.h" | ||
#include "c_math.h" | ||
#include "c_string.h" | ||
#include "user_interface.h" | ||
#include "osapi.h" | ||
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#include "color_utils.h" | ||
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#define min(a,b) ((a) < (b) ? (a) : (b)) | ||
#define max(a,b) ((a) > (b) ? (a) : (b)) | ||
#define abs(a) ((a) > 0 ? (a) : (0-a)) | ||
#define min3(a,b, c) min((a), min((b), (c))) | ||
#define max3(a,b, c) max((a), max((b), (c))) | ||
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#define CANARY_VALUE 0x37383132 | ||
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// convert hsv to grb value | ||
uint32_t hsv2grb(uint16_t hue, uint8_t sat, uint8_t val) | ||
{ | ||
uint16_t H_accent = (hue % 360) / 60; | ||
uint16_t bottom = ((255 - sat) * val)>>8; | ||
uint16_t top = val; | ||
uint8_t rising = ((top-bottom) *(hue%60 ) ) / 60 + bottom; | ||
uint8_t falling = ((top-bottom) *(60-hue%60) ) / 60 + bottom; | ||
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uint8_t r; | ||
uint8_t g; | ||
uint8_t b; | ||
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switch(H_accent) { | ||
case 0: | ||
r = top; | ||
g = rising; | ||
b = bottom; | ||
break; | ||
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case 1: | ||
r = falling; | ||
g = top; | ||
b = bottom; | ||
break; | ||
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case 2: | ||
r = bottom; | ||
g = top; | ||
b = rising; | ||
break; | ||
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case 3: | ||
r = bottom; | ||
g = falling; | ||
b = top; | ||
break; | ||
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case 4: | ||
r = rising; | ||
g = bottom; | ||
b = top; | ||
break; | ||
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case 5: | ||
r = top; | ||
g = bottom; | ||
b = falling; | ||
break; | ||
} | ||
uint32_t result = (g << 16) | (r << 8) | b; | ||
return result; | ||
} | ||
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// convert hsv to grbw value | ||
uint32_t hsv2grbw(uint16_t hue, uint8_t sat, uint8_t val) { | ||
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uint32_t grb = hsv2grb(hue, sat, val); | ||
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uint8_t g = ((grb & 0x00FF0000) >> 16); | ||
uint8_t r = ((grb & 0x0000FF00) >> 8); | ||
uint8_t b = (grb & 0x000000FF); | ||
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// calculate white component | ||
uint8_t w = min3(g, r, b); | ||
g = g - w; | ||
r = r - w; | ||
b = b - w; | ||
uint32_t grbw = (g << 24) | (r << 16) | (b << 8) | w; | ||
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return grbw; | ||
} | ||
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// convert grb to hsv value | ||
uint32_t grb2hsv(uint8_t g, uint8_t r, uint8_t b) { | ||
uint8_t m = min3(r, g, b); | ||
uint8_t M = max3(r, g, b); | ||
uint8_t delta = M - m; | ||
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int hue = 0; | ||
int saturation = 0; | ||
int value = 0; | ||
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if(delta == 0) { | ||
/* Achromatic case (i.e. grayscale) */ | ||
hue = -1; /* undefined */ | ||
saturation = 0; | ||
} else { | ||
int h; | ||
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if(r == M) | ||
h = ((g-b)*60) / delta; | ||
else if(g == M) | ||
h = ((b-r)*60) / delta + 120; | ||
else /*if(b == M)*/ | ||
h = ((r-g)*60) / delta + 240; | ||
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if(h < 0) | ||
h += 360; | ||
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hue = h; | ||
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/* The constatnt 8 is tuned to statistically cause as little | ||
* tolerated mismatches as possible in RGB -> HSV -> RGB conversion. | ||
* (See the unit test at the bottom of this file.) | ||
*/ | ||
saturation = (256*delta-8) / M; | ||
} | ||
value = M; | ||
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uint32_t result = (hue << 16) | (saturation << 8) | value; | ||
return result; | ||
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} | ||
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/* | ||
* Put a value 0 to 360 in to get a color value. | ||
* The colours are a transition r -> g -> b -> back to r | ||
* Inspired by the Adafruit examples. | ||
*/ | ||
uint32_t color_wheel(uint16_t pos) { | ||
return hsv2grb(pos, 255, 255); | ||
} | ||
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// convert hsv to grb value | ||
static int cu_hsv2grb(lua_State *L) { | ||
const int hue = luaL_checkint(L, 1); | ||
const int sat = luaL_checkint(L, 2); | ||
const int val = luaL_checkint(L, 3); | ||
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luaL_argcheck(L, hue >= 0 && hue <= 360, 1, "should be a 0-360"); | ||
luaL_argcheck(L, sat >= 0 && sat <= 255, 2, "should be 0-255"); | ||
luaL_argcheck(L, val >= 0 && val <= 255, 3, "should be 0-255"); | ||
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// convert to grb | ||
uint32_t tmp_color = hsv2grb(hue, sat, val); | ||
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// return | ||
lua_pushnumber(L, (tmp_color & 0x00FF0000) >> 16); | ||
lua_pushnumber(L, (tmp_color & 0x0000FF00) >> 8); | ||
lua_pushnumber(L, (tmp_color & 0x000000FF)); | ||
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return 3; | ||
} | ||
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// convert hsv to grbw value | ||
static int cu_hsv2grbw(lua_State *L) { | ||
const int hue = luaL_checkint(L, 1); | ||
const int sat = luaL_checkint(L, 2); | ||
const int val = luaL_checkint(L, 3); | ||
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luaL_argcheck(L, hue >= 0 && hue <= 360, 1, "should be a 0-360"); | ||
luaL_argcheck(L, sat >= 0 && sat <= 255, 2, "should be 0-255"); | ||
luaL_argcheck(L, val >= 0 && val <= 255, 3, "should be 0-255"); | ||
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// convert to grbw | ||
uint32_t tmp_color = hsv2grbw(hue, sat, val); | ||
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// return g, r, b, w | ||
lua_pushnumber(L, (tmp_color & 0xFF000000) >> 24); | ||
lua_pushnumber(L, (tmp_color & 0x00FF0000) >> 16); | ||
lua_pushnumber(L, (tmp_color & 0x0000FF00) >> 8); | ||
lua_pushnumber(L, (tmp_color & 0x000000FF)); | ||
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return 4; | ||
} | ||
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// create a color wheel value | ||
static int cu_color_wheel(lua_State *L) { | ||
const int wheel_index = luaL_checkint(L, 1); | ||
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luaL_argcheck(L, wheel_index >= 0 && wheel_index <= 360, 1, "should be a 0-360"); | ||
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uint32_t color = color_wheel(wheel_index); | ||
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uint8_t r = (color & 0x00FF0000) >> 16; | ||
uint8_t g = (color & 0x0000FF00) >> 8; | ||
uint8_t b = (color & 0x000000FF) >> 0; | ||
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// return | ||
lua_pushnumber(L, g); | ||
lua_pushnumber(L, r); | ||
lua_pushnumber(L, b); | ||
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return 3; | ||
} | ||
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// convert grb values to hsv | ||
static int cu_grb2hsv(lua_State *L) { | ||
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const int g = luaL_checkint(L, 1); | ||
const int r = luaL_checkint(L, 2); | ||
const int b = luaL_checkint(L, 3); | ||
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luaL_argcheck(L, g == r && g == b, 1, "greyscale value cannot be converted to hsv"); | ||
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uint32_t hsv = grb2hsv(g, r, b); | ||
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uint16_t h = (hsv & 0xFFFF0000) >> 16; | ||
uint8_t s = (hsv & 0x0000FF00) >> 8; | ||
uint8_t v = (hsv & 0x000000FF) >> 0; | ||
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// return | ||
lua_pushnumber(L, h); | ||
lua_pushnumber(L, s); | ||
lua_pushnumber(L, v); | ||
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return 3; | ||
} | ||
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static const LUA_REG_TYPE color_utils_map[] = | ||
{ | ||
{ LSTRKEY( "hsv2grb" ), LFUNCVAL( cu_hsv2grb )}, | ||
{ LSTRKEY( "hsv2grbw" ), LFUNCVAL( cu_hsv2grbw )}, | ||
{ LSTRKEY( "colorWheel" ), LFUNCVAL( cu_color_wheel )}, | ||
{ LSTRKEY( "grb2hsv" ), LFUNCVAL( cu_grb2hsv )}, | ||
{ LNILKEY, LNILVAL} | ||
}; | ||
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NODEMCU_MODULE(COLOR_UTILS, "color_utils", color_utils_map, NULL); |
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#ifndef APP_MODULES_COLOR_UTILS_H_ | ||
#define APP_MODULES_COLOR_UTILS_H_ | ||
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#include "module.h" | ||
#include "lauxlib.h" | ||
#include "lmem.h" | ||
#include "platform.h" | ||
#include "c_stdlib.h" | ||
#include "c_math.h" | ||
#include "c_string.h" | ||
#include "user_interface.h" | ||
#include "osapi.h" | ||
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/** | ||
* Convert hsv to grb | ||
* hue is 0-360, sat and val are 0-255 | ||
*/ | ||
uint32_t hsv2grb(uint16_t hue, uint8_t sat, uint8_t val); | ||
/** | ||
* Convert hsv to grbw | ||
* hue is 0-360, sat and val are 0-255 | ||
*/ | ||
uint32_t hsv2grbw(uint16_t hue, uint8_t sat, uint8_t val); | ||
/** | ||
* Convert grb to hsv | ||
* g, r, b are 0-255 | ||
*/ | ||
uint32_t grb2hsv(uint8_t g, uint8_t r, uint8_t b); | ||
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/** | ||
* The color wheel function provides colors from r -> g -> b -> r. | ||
* They are fully saturated and with full brightness. | ||
* degree is from 0-360 | ||
*/ | ||
uint32_t color_wheel(uint16_t degree); | ||
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#endif /* APP_MODULES_COLOR_UTILS_H_ */ |
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