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Create scenario update #543

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Commits on Jan 30, 2018

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Commits on Jan 31, 2018

  1. Merge pull request #107 from interactive-tactical-decision-games/crea…

    …te-missionGfx-within-own-group
    
    Create mission gfx within own group
    youngca committed Jan 31, 2018
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Commits on Feb 1, 2018

  1. Convert modifiers to the actual mil-sym modifiers when rendering in t…

    …he mil-sym view driver.
    
    Fixes issue where some modifiers did not render properly after the user set them using their aliases.
    youngca committed Feb 1, 2018
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  3. Keep private functions private. Use 'self' instead of 'this' in rende…

    …rMissionGraphic function.
    youngca committed Feb 1, 2018
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  4. Merge pull request #108 from interactive-tactical-decision-games/Conv…

    …ert-modifiers-when-rendering-in-mil-sym-view
    
    Convert modifiers when rendering in mil sym view
    youngca committed Feb 1, 2018
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Commits on Feb 2, 2018

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Commits on Feb 4, 2018

  1. Add more defined mission graphics.

    Including:
    Reconnaissance
    Seize
    Delay
    Retirement
    Withdraw
    Withdraw Under Pressure
    Relief in Place
    Screen
    Guard
    Cover
    youngca committed Feb 4, 2018
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Commits on Feb 5, 2018

  1. Merge pull request #109 from interactive-tactical-decision-games/crea…

    …te-simple-line-and-simple-arrow-mission-graphics
    
    Create simple line and simple arrow mission graphics
    youngca committed Feb 5, 2018
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Commits on Feb 6, 2018

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  2. Add sourceURLs to unitIcon.js

    eric79 authored and youngca committed Feb 6, 2018
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  4. Simplify render function

    eric79 authored and youngca committed Feb 6, 2018
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  5. Unpause rendering on nodes once they are initialized

    (rather than when they explicitly call render like I had it before)
    eric79 authored and youngca committed Feb 6, 2018
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  7. Add getters for stroke properties

    ... also removed unnecessary indentation
    eric79 authored and youngca committed Feb 6, 2018
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  11. Fix indentation in model/kineticjs.js

    eric79 authored and youngca committed Feb 6, 2018
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  13. Remove white space from unit.vwf.yaml

    eric79 authored and youngca committed Feb 6, 2018
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  16. Merge pull request #110 from interactive-tactical-decision-games/elim…

    …inate-duplicate-unit-renders
    
    Eliminate duplicate unit renders
    youngca committed Feb 6, 2018
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  18. Clear and redraw when an object's fill color changes

    This avoids having the threat area get consistently more opaque as one undoes color changes
    eric79 committed Feb 6, 2018
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Commits on Feb 7, 2018

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Commits on Feb 8, 2018

  1. Check for valid nodeID before trying to get node in refreshChildrenHi…

    …tGraphFromCache.
    
    Discovered during testing of AAR playback feature in ITDG.
    Local AAR unit symbols are only Konva objects, not created from nodes in the state.
    youngca committed Feb 8, 2018
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  2. Merge pull request #111 from interactive-tactical-decision-games/ITDG…

    …-1304-callRefreshLayer
    
    Eliminate view calls that tell every client to redraw
    youngca committed Feb 8, 2018
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  3. Expose addInsertableUnits as a public function of mil-sym view

    ... and eliminate model-side insertUnits function
    eric79 authored and youngca committed Feb 8, 2018
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  5. Remove stray comma in .yaml file

    eric79 authored and youngca committed Feb 8, 2018
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  6. Merge pull request #112 from interactive-tactical-decision-games/ITDG…

    …-1306-reduce-reflector-messages-on-load
    
    Reduce number of reflector messages on load
    youngca committed Feb 8, 2018
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Commits on Feb 9, 2018

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Commits on Feb 12, 2018

  1. Fix dragging units by touch

    eric79 committed Feb 12, 2018
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Commits on Feb 13, 2018

  1. Merge pull request #114 from interactive-tactical-decision-games/fix-…

    …unit-drag-synchrony
    
    Fix unit drag synchrony
    youngca committed Feb 13, 2018
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  4. Add Boundary Line. Correct FEBA to simple line type. Treat rectangula…

    …r target as multipoint rect.
    youngca committed Feb 13, 2018
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  6. Add mine cluster.

    youngca committed Feb 13, 2018
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  15. Merge pull request #113 from interactive-tactical-decision-games/miss…

    …ionGfx-create-and-edit-rectangular-area
    
    Mission gfx create and edit rectangular area
    youngca committed Feb 13, 2018
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Commits on Feb 15, 2018

  1. Update to version 2.8.1.

    youngca committed Feb 15, 2018
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Commits on Feb 16, 2018

  1. Update to version 2.8.2.

    youngca committed Feb 16, 2018
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Commits on Feb 17, 2018

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Commits on Feb 18, 2018

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  3. Set image properly - prevents blurry stretched-out mission graphic im…

    …ages (the Silly Putty effect).
    youngca committed Feb 18, 2018
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  4. Add modifierLabel fields to specific graphics to provide more user-fr…

    …iendly field input names.
    youngca committed Feb 18, 2018
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Commits on Feb 19, 2018

  1. Merge pull request #116 from interactive-tactical-decision-games/ITDG…

    …-1394-bugs-mission-graphics-issues
    
    Itdg 1394 bugs mission graphics issues
    youngca committed Feb 19, 2018
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  2. Flesh out EMS types of symbols and apply affiliations only to symbols…

    … that accept affiliation.
    youngca committed Feb 19, 2018
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  4. index on ITDG-1313-remove-law-enforcement-group: bdfe232 Flesh out EM…

    …S types of symbols and apply affiliations only to symbols that accept affiliation.
    youngca committed Feb 19, 2018
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  8. Add function to get description from mil-sym, remove blank symbols, a…

    …dd signals intel symbols.
    youngca committed Feb 19, 2018
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  10. Merge pull request #115 from interactive-tactical-decision-games/ITDG…

    …-1313-remove-law-enforcement-group
    
    Itdg 1313 remove law enforcement group
    youngca committed Feb 19, 2018
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Commits on Feb 21, 2018

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  2. Merge pull request #117 from interactive-tactical-decision-games/ITDG…

    …-1390-eliminate-absolute-path-for-blank
    
    In cases where image url is empty string, load placeholder image
    youngca committed Feb 21, 2018
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Commits on Feb 22, 2018

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  2. Merge pull request #118 from interactive-tactical-decision-games/mani…

    …fest-timeout
    
    Increase `reflector.Evaluate` timeout to 15 seconds
    youngca committed Feb 22, 2018
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Commits on Feb 26, 2018

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  2. Simplify function already handles case of tolerance being undefined. …

    …Allow for possible zero value.
    youngca committed Feb 26, 2018
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  3. Pass tolerance parameter.

    youngca committed Feb 26, 2018
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  4. Merge pull request #119 from interactive-tactical-decision-games/add-…

    …default-simplify-pixel-tolerance
    
    Use a default pixel tolerance if the tolerance parameter is undefined…
    youngca committed Feb 26, 2018
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Commits on Feb 27, 2018

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  2. Set timeout back to 1s; prevents screen update hangs which cause user…

    … to keep hitting refresh.
    youngca committed Feb 27, 2018
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  3. Update version to 2.9.

    youngca committed Feb 27, 2018
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Commits on Feb 28, 2018

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  2. Handle undefined draggingnode

    eric79 committed Feb 28, 2018
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  5. Move all dragend functionality into dragend handler

    ... since it will now always be called on dragend
    eric79 committed Feb 28, 2018
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Commits on Mar 5, 2018

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Commits on Mar 6, 2018

  1. Merge pull request #121 from interactive-tactical-decision-games/ITDG…

    …-1385-handle-map-tile-slow-downs
    
    Add test-R400.jpg for map tile unit tests
    youngca committed Mar 6, 2018
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Commits on Mar 8, 2018

  1. Merge pull request #120 from interactive-tactical-decision-games/hand…

    …le-mouseup-off-stage
    
    Handle mouseup off stage
    youngca committed Mar 8, 2018
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Commits on Mar 9, 2018

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Commits on Mar 12, 2018

  1. Merge pull request #122 from interactive-tactical-decision-games/hand…

    …le-empty
    
    Handle empty files properly in OnStreamRequest
    youngca committed Mar 12, 2018
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Commits on Mar 14, 2018

  1. Update mil-sym library to v0.3.31 to fix small action points

    Also:
    -Fixes the unit fill colors such that we don't need any local modifications of the library
    -Removes support for 2525B standard, which we aren't using
    -Explicitly tells getBasicSymbolID to use 2525C because it was defaulting to B
    eric79 committed Mar 14, 2018
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  2. Merge pull request #124 from interactive-tactical-decision-games/fix-…

    …tiny-symbols
    
    Update mil-sym library to v0.3.31 to fix small action points
    youngca committed Mar 14, 2018
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  3. Add a minimum threshold property for caching images to counter degrad…

    …ed cached images at small scales.
    youngca committed Mar 14, 2018
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  4. Remove extraneous draw.

    youngca committed Mar 14, 2018
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  5. Merge pull request #123 from interactive-tactical-decision-games/bugf…

    …ix-missiongraphics-degrade-after-editing
    
    Add a minimum threshold property for caching images to counter degrad…
    youngca committed Mar 14, 2018
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Commits on Mar 15, 2018

  1. Update to version 3.0.

    youngca committed Mar 15, 2018
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Commits on Mar 22, 2018

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  2. Merge pull request #125 from interactive-tactical-decision-games/ITDG…

    …-1477-add-ability-to-override-colors
    
    Add line and fill colors to modifier list.  Add a default color function
    youngca committed Mar 22, 2018
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Commits on Mar 26, 2018

  1. Add missing aviation and air control points, sea surface and subsurfa…

    …ce control points.
    
    Also included are missing area mission graphics.
    youngca committed Mar 26, 2018
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Commits on Mar 27, 2018

  1. Merge pull request #126 from interactive-tactical-decision-games/ITDG…

    …-1531-add-aviation-control-points
    
    Itdg 1531 add aviation control points
    youngca committed Mar 27, 2018
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  4. Change special modifier "route" to "routeName" to avoid clashing with…

    … intervis route property.
    youngca committed Mar 27, 2018
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  5. Merge pull request #127 from interactive-tactical-decision-games/ITDG…

    …-1532-add-an-altitude-setting-option
    
    Itdg 1532 add an altitude setting option
    youngca committed Mar 27, 2018
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Commits on Mar 30, 2018

  1. Update to ITDG version 3.0.1.

    youngca committed Mar 30, 2018
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Commits on Apr 3, 2018

  1. Update to version 3.0.2.

    youngca committed Apr 3, 2018
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  2. Added scenario .tms files to lobby export. Also changed export-scenar…

    …ios to use const/let convention
    landersk61 committed Apr 3, 2018
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Commits on Apr 10, 2018

  1. Changed concat to union for inputFilePaths during export so that dupl…

    …icate file paths are removed
    landersk61 committed Apr 10, 2018
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Commits on Apr 11, 2018

  1. Added .jpg, .png, .gif files to account for old scenarios where .tms …

    …was used in place of .png
    landersk61 committed Apr 11, 2018
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Commits on Apr 13, 2018

  1. Merge pull request #128 from interactive-tactical-decision-games/expo…

    …rt-with-tms
    
    Added scenario .tms files to lobby export.  Also changed export-scena…
    youngca committed Apr 13, 2018
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  2. Make getUnitImage public so that we can use it as a utility to check …

    …for valid Mil-Std 2525 symbol IDs.
    youngca committed Apr 13, 2018
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Commits on Apr 17, 2018

  1. Merge pull request #129 from interactive-tactical-decision-games/ITDG…

    …-1552-parse-kml-text-objects-and-associate
    
    Make getUnitImage public so that we can use it as a utility to check for valid Mil-Std 2525 symbol IDs.
    youngca committed Apr 17, 2018
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  2. Update to version 3.0.3.

    youngca committed Apr 17, 2018
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Commits on Apr 18, 2018

  1. Replace res.send( 404 ) with res.sendStatus( 404 ) in stream.js

    ... which is the new way that node.js wants us to send a response that is empty other than the status code.  (Sorry, I had introduced the deprecated version a little while ago)
    eric79 authored and youngca committed Apr 18, 2018
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  2. Merge pull request #130 from interactive-tactical-decision-games/repl…

    …ace-deprecated-send-with-sendStatus
    
    Replace res.send( 404 ) with res.sendStatus( 404 ) in stream.js
    youngca committed Apr 18, 2018
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  3. Update to version 3.1.

    youngca committed Apr 18, 2018
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Commits on Apr 30, 2018

  1. package.json, shrinkwrap, .gitignore

    davideaster authored and eric79 committed Apr 30, 2018
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  2. ESLint

    davideaster authored and eric79 committed Apr 30, 2018
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  3. Mocha

    davideaster authored and eric79 committed Apr 30, 2018
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  4. JSDoc

    davideaster authored and eric79 committed Apr 30, 2018
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  5. webpack

    davideaster authored and eric79 committed Apr 30, 2018
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  6. Configure webpack to bundle CSS

    davideaster authored and eric79 committed Apr 30, 2018
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  8. Babel

    davideaster authored and eric79 committed Apr 30, 2018
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  9. React

    davideaster authored and eric79 committed Apr 30, 2018
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  10. Bootstrap

    davideaster authored and eric79 committed Apr 30, 2018
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  12. Relax ESLint errors

    davideaster authored and eric79 committed Apr 30, 2018
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  13. Layout

    davideaster authored and eric79 committed Apr 30, 2018
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  17. Add mock manifest locals

    davideaster authored and eric79 committed Apr 30, 2018
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  22. Add jQuery to support form submission

    davideaster authored and eric79 committed Apr 30, 2018
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  24. Submit the import form

    davideaster authored and eric79 committed Apr 30, 2018
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  27. Add get and post wrappers for fetch

    davideaster authored and eric79 committed Apr 30, 2018
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  29. Remove jQuery

    davideaster authored and eric79 committed Apr 30, 2018
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  32. Add a manifest service

    davideaster authored and eric79 committed Apr 30, 2018
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  33. Load manifest data from the service

    davideaster authored and eric79 committed Apr 30, 2018
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  34. Remove mock locals

    davideaster authored and eric79 committed Apr 30, 2018
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  36. Login page

    davideaster authored and eric79 committed Apr 30, 2018
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  37. Build the lobby pages on npm install

    davideaster authored and eric79 committed Apr 30, 2018
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  39. Remove the Jade lobby

    davideaster authored and eric79 committed Apr 30, 2018
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  41. Fix logout form

    davideaster authored and eric79 committed Apr 30, 2018
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  42. Fix row component names

    davideaster authored and eric79 committed Apr 30, 2018
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  43. Add parens for clarity

    davideaster authored and eric79 committed Apr 30, 2018
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  45. Use link formatting for link buttons

    davideaster authored and eric79 committed Apr 30, 2018
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  48. npm install --save react-table

    davideaster authored and eric79 committed Apr 30, 2018
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  50. react-table CSS

    davideaster authored and eric79 committed Apr 30, 2018
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  52. app row

    davideaster authored and eric79 committed Apr 30, 2018
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  53. Sessions as react-table

    davideaster authored and eric79 committed Apr 30, 2018
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  54. Review as react-table

    davideaster authored and eric79 committed Apr 30, 2018
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  55. Remove unused react-bootstrap imports

    davideaster authored and eric79 committed Apr 30, 2018
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  56. Add IDs to distinguish columns

    davideaster authored and eric79 committed Apr 30, 2018
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  57. Enable filters

    davideaster authored and eric79 committed Apr 30, 2018
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  58. Disable sorting on non-data columns

    davideaster authored and eric79 committed Apr 30, 2018
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  62. Render the Import label as a button

    davideaster authored and eric79 committed Apr 30, 2018
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  63. Switch the Export link to a button

    davideaster authored and eric79 committed Apr 30, 2018
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  66. Reduce timeout from 15s to 5s.

    At 15s, the screen stays blank for about 15s on a lobby refresh.  That's not a good user experience.
    Too long and a user is going to repeatedly hit the refresh button in frustration.
    At a 5s timeout, the screen is blank for 1-5s, far more tolerable for a user and within the
    recommended range.
    youngca authored and eric79 committed Apr 30, 2018
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  67. Rename lobby tabs

    eric79 committed Apr 30, 2018
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  69. Modify rules for displaying sessions as Active or Previous

    Active Sessions:
    - Instance exists
    - Is marked as !isReview
    
    Previous Sessions:
    - No instance exists
    eric79 committed Apr 30, 2018
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  79. Remove extra ;

    eric79 committed Apr 30, 2018
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  80. Reduce Evaluate timeout to 1s

    eric79 committed Apr 30, 2018
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  81. Merge pull request #101 from interactive-tactical-decision-games/lobb…

    …y-react
    
    Convert the lobby to a React app
    eric79 committed Apr 30, 2018
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  83. Merge pull request #133 from interactive-tactical-decision-games/remo…

    …ve-eslint-warnings
    
    Remove ESLint errors by defining Cells as named functions
    eric79 committed Apr 30, 2018
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  84. Add Search placeholder

    eric79 committed Apr 30, 2018
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  86. Merge pull request #134 from interactive-tactical-decision-games/add-…

    …search-placeholder
    
    Add Search placeholder
    eric79 committed Apr 30, 2018
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  88. Merge pull request #135 from interactive-tactical-decision-games/hand…

    …le-enter-for-new-scenario
    
    Treat an Enter keypress in the New Scenario field as a Submit
    eric79 committed Apr 30, 2018
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  90. Merge pull request #132 from interactive-tactical-decision-games/metr…

    …ics-export
    
    Added option to retrieve a list of metrics files from the server
    youngca committed Apr 30, 2018
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  91. Update to version 3.2.

    youngca committed Apr 30, 2018
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Commits on May 1, 2018

  1. Handle undefined referer when processing socket messages.

    This fixes an issue where the server would crash if ITDG tried to synch with the HoloLens.
    youngca committed May 1, 2018
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Commits on May 3, 2018

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Commits on May 7, 2018

  1. Merge pull request #136 from interactive-tactical-decision-games/metr…

    …ics-default
    
    Adding two metrics files as default options
    youngca committed May 7, 2018
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Commits on May 17, 2018

  1. Update to ITDG version 3.2.1.

    youngca committed May 17, 2018
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Commits on May 23, 2018

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  2. Add propTypes

    davideaster committed May 23, 2018
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Commits on May 30, 2018

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  3. Merge pull request #137 from interactive-tactical-decision-games/lobb…

    …y-eslint
    
    Fix ESLint errors and warnings in the lobby build
    youngca committed May 30, 2018
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Commits on Jun 4, 2018

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Commits on Jun 25, 2018

  1. awesome new stuff

    bquader committed Jun 25, 2018
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  2. Merge pull request #138 from interactive-tactical-decision-games/lobb…

    …yResize
    
    Barakah's initial small screen compatibility modifications
    k-zaback committed Jun 25, 2018
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Commits on Jun 28, 2018

  1. fixed syntax erors

    bquader committed Jun 28, 2018
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  2. Merge pull request #140 from interactive-tactical-decision-games/synt…

    …axFix
    
    Fixing syntax errors
    k-zaback committed Jun 28, 2018
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  3. buttons

    bquader committed Jun 28, 2018
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Commits on Jul 2, 2018

  1. removed checkbox

    bquader committed Jul 2, 2018
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Commits on Jul 3, 2018

  1. edited buttons

    bquader committed Jul 3, 2018
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  2. code cleanup

    bquader committed Jul 3, 2018
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  3. Merge pull request #141 from interactive-tactical-decision-games/logi…

    …nCont
    
    Login screen update for small screen compatibility
    k-zaback committed Jul 3, 2018
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Commits on Jul 5, 2018

  1. process of fixing create

    bquader committed Jul 5, 2018
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  2. changed create

    bquader committed Jul 5, 2018
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  4. Merge pull request #142 from interactive-tactical-decision-games/crea…

    …teScenarioUpdate
    
    Create scenario update
    k-zaback committed Jul 5, 2018
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Commits on Jul 19, 2018

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  2. Add circular target.

    youngca committed Jul 19, 2018
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  6. Merge pull request #144 from interactive-tactical-decision-games/ITDG…

    …-1343-create-and-edit-circle-mission-graphics
    
    Itdg 1343 create and edit circle mission graphics
    youngca committed Jul 19, 2018
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  8. added comments

    bquader authored and youngca committed Jul 19, 2018
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