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pypokescript Build Status

Convert between B2W2 script files and a high-level scripting language

For an example of the syntax of the human-readable script files generated from this program, see this gist.

Setup

Install the module using distutils and setup.py

git clone https://github.com/vgmoose/pypokescript.git
cd pypokescript
python3 setup.py install

CLI Usage

You can invoke the CLI like this on an extracted B2W2 script binary (These can be extracted from the narchive at a/0/5/6 in B2W2*

python3 -m pypokescript.PokeScript 6_123 > pokescript.txt

*You can use the nds utility (see bottom of readme) to get the .narc file out of the .nds file, and then PPNFR to extract a specific script file

If you already have a .txt pokescript respresentation (perhaps exported by this program) it can be converted back into the binary format with the following command:

python3 -m pypokescript.PokeScript pokescript.txt > 6_123.bin

At which point 6_123.bin is ready to be re-injected into the .narc file, and then the .narc file into the .nds file.

Library Usage

See the tests for a real example of using the library

First import the library:

import pypokescript as ps

Then create a PokeScript object from, for instance, a .txt file:

script = ps.PokeScript("pokescript.txt")

You can also create it from an extracted/exported binary (will try to detect based on the input):

script = ps.PokeScript("6_123")

Once you have your script object, you can then call either script.getText() or script.getBytes() to get either the contents of the pokescript text file or the raw bytes that would need to be inserted into the game.

Parsing .nds files

You can list files from a .nds file by invoking the script as follows:

python3 -m pypokescript.games.utils.nds file.nds -l

Extract a single file/folder from the file structure

python3 -m pypokescript.games.utils.nds file.nds -e /path/to/folder/or/file

Running the GUI

A GUI is in development, and requires wxPython and Flask as dependencies. To run the GUI, use the following command:

python3 -m pypokescript.gui.gui

Currently all the GUI does is list files within a user-selected NDS file. In the future, it should provide most functionality provided by the CLI.

Future

  • Add support for more B2W2 commands/movements
  • Add support for reading/writing to .narc files
  • Add other games script commands/movements/support
  • Make GUI prettier and more functional!

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Convert between B2W2 script files and a high-level scripting language

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