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DatadogStatsD

Datadog now supports OpenTelemetry which should be preferred over a vendor lock-in library like this one.

Full featured DogStatsD client:

  • Count, Histogram, Gauge, Distribution, Set
  • Events
  • Service Checks
  • UDP or UDS transport
  • Performance (up to 40x faster than the official library) - Metrics are aggregated and the submissions are batched
  • Back pressure - Transport drops new metrics when it's falling behind
  • Telemetry - Metrics to monitor communication between the agent and this client

Installation

DatadogStatsD targets both .NET Standard 2.0 & 2.1.

dotnet add package DatadogStatsD

Examples

// Create a DogStatsD client with the default configuration, that is, UDP on port 8125.
await using var dogStatsD = new DogStatsD();

// Pass a DogStatsDConfiguration instance to configure the client. For example, to
// use a unix socket, a common prefix and common tags to all your metrics:
await using var dogStatsD = new DogStatsD(new DogStatsDConfiguration
{
    EndPoint = new UnixDomainSocketEndPoint("/path/to/unix.socket"),
    Namespace = "foo",
    ConstantTags = new[] { KeyValuePair.Create("service", "service_foo") },
});

// Create a COUNT metric named "requests" with the tag "environment:dev". The method
// throws if the metric name or tags are invalid (e.g. too long, invalid characters)
// to avoid using metrics that won't be accepted by the agent.
using var requests = dogStatsD.CreateCount("requests", new[] { KeyValuePair.Create("env", "dev") });
requests.Increment(); // requests++
requests.Decrement(); // requests--
// Because counters are aggregated client-side, nothing is sent here since the metric
// was incremented once then decremented once which results in zero.

// No client-side aggregation is possible for histograms. In performance sensitive
// scenario, a sample rate can be used to only send metrics a percentage of the time
// and a correction is applied server-side. Note that the library is very fast. In the
// benchmarks, Histogram.Sample takes 130 ns to execute.
var latency = dogStatsD.CreateHistogram("latency", sampleRate: 0.5);
latency.Sample(5.423);
latency.Sample(1.27);

// Gauges use a function that is periodically evaluated and send to the agent. Here,
// until you dispose the object. you will get a graph of the number of threads in
// your process.
using var threads = dogStatsD.CreateGauge("threads", () => Process.GetCurrentProcess().Threads.Count);
// You can also manually update the gauge.
threads.Update(25);

dogStatsD.RaiseEvent(AlertType.Info, title: "Bad thing happened", message: "This happened");
dogStatsD.SendServiceCheck("is_connected", CheckStatus.Ok);

Benchmark

Benchmark comparing performance of this library with DataDog/dogstatsd-csharp-client and neuecc/DatadogSharp. Sources can be found in DatadogStatsD.Benchmark.

Count, Gauge, Set

Method Mean Error StdDev Gen 0 Gen 1 Gen 2 Allocated
verdie-g/DatadogStatsD 1.352 ns 0.0124 ns 0.0110 ns - - - -
Datadog/dogstatsd-csharp-client 61.142 ns 0.5506 ns 0.5150 ns 0.0039 - - 66 B
neuecc/DatadogSharp 4,074.039 ns 9.8149 ns 8.7006 ns 0.0308 - - 599 B

This library aggregates for 10 seconds (DogStatsD flush interval) counts, gauges and sets. So for 1000 increments, one packet is sent, hence the ~0 bytes allocated.

Histogram, Distribution

Method Mean Error StdDev Gen 0 Gen 1 Gen 2 Allocated
verdie-g/DatadogStatsD 104.20 ns 2.051 ns 3.698 ns - - - -
Datadog/dogstatsd-csharp-client 55.71 ns 0.164 ns 0.145 ns 0.0039 0.0001 - 66 B
neuecc/DatadogSharp 4,096.93 ns 13.422 ns 11.898 ns 0.0308 - - 599 B

For those metrics, the library lets DogStatsD agent do the aggregation, so with a sample rate of 1.0, each call to Histogram.Update will be sent to the agent.

Even though execution times might seem similar between this library (DatadogStatsD) and the official one (DogStatsDService), during the 104ns, the former serializes the metric and enqueue it, ready to be sent to the agent, when the latter only enqueues the values passed to the DogStatsDService.Histogram method and the serialization is done in a dedicated thread. Also, since this library doesn't allocate any memory, it doesn't add any pressure on the GC.