Fix UpdateBuffer not checking zero size #524
Merged
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Calling
GraphicsDevice.UpdateBuffer
withsizeInBytes == 0
on Vulkan with a recent validation layer (e.g. SDK 1.3.275.0) causes the validation errorVUID-VkBufferCopy-size-01988
.This validation error is also reproduced by the
Veldrid.Tests.VulkanBufferTests.UpdateBuffer_ZeroSize
unit test.The
CommandList.UpdateBuffer
methods have this check already in place so I guess this was a small oversight.