P2P multiplayer support with samples #2400
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…e trough networking library
…al status messages added to sample
…k events added, network object lifecycle updated, identity broadcasting updated, p2p create/join flows updated, code cleanup
One more thing, |
Thanks for your PR. I will try to review it over this weekend. I hope Eugene or others have time to do so too. |
@ArnisLielturks Could you formulate your doubts about the current form of the implementation? |
@Modanung Oh boy, where do I begin...
In conclusion I believe that the current implementation is quite good. It requires additional servers to be set up but that's what you get when doing p2p application. |
Marking this stale since there has been no activity for 30 days. |
Are there any updates on this? |
I would like to get some feedback on the implementation as I think that the code quality can be improved but not sure what is the best way.