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Unified Naming Convention

aka UNC, is an organization between executor developers to provide a unified scripting API for our scripters.

UNC Has Retired 👋

Who would've thought a globally documented API would be such a hit? We sure did! UNC was a great concept and it's lifespan proved it, focusing on building an excellent API for scripters allowed for those scripters to create great scripts, making our software just that more usable.

Two years ago, UNC helped to resolve the issue of poorly named functions. Today, it's founders at (Script-Ware) have stopped engineering script execution software for Roblox where these functions are used.

You are welcome to keep using UNC as a benchmark for software, but it will eventually grow out of date with newer features. We're sorry! We hope one day we'll make it up to you.


Please go to our official website for better styled information: https://scriptunc.org/

This website has since been removed, you can find all of the same information below.

Why?

Over the years scripting has gotten more and more complex to support multiple executors. This is because of the many unique naming conventions various executors use.

Consider the following scenario. You want to know if a function belongs to the executor or not. In order for this code to be cross compatiable with all executors code like this is needed:

local is_executor_closure = is_syn_closure or is_fluxus_closure or is_sentinel_closure or is_krnl_closure or is_proto_closure or is_calamari_closure or is_electron_closure or is_elysian_closure

This is reality for scripters who want cross compatibilty in their scripts. Scripters shouldn't have to do such laborous work just to attain cross compatability. The UNC seeks to solve this problem using naming conventions everyone agrees upon and follows.

One variant of a script should naturally work on all script executors which have their environment properly fitted to the UNC.

How?

The UNC provides standards for naming conventions as well as API functionality. The standard is written in markdown on this GitHub. Edits or additions are done through pull requests. Edits and additions are manually approved by the UNC council and discussed by everyone.

Supporting UNC

As a product owner, your support of UNC by following the API will result in a far smoother experience for scripters, as they are able to work on scripts that they can confidently say will work on most products. Once you have implemented UNC's API, you can display so by adding the badge to your website, thread or application.

You can find the badge here: https://scriptunc.org/badge (This badge has since been removed from our website)

This will notify people of your alliance in providing scripters with an easier method of engineering scripts that your consumers can enjoy.

NOTICE: If you, as a product owner, do not have all of these functions but yet support the ones you do - you then support UNC! You are more than able to display the badge on your website.

Checking your environment

You can run the UNC environment checking script to see how well your executor environment supports the UNC standard. Find the script here. The script determines what is missing, and writes the results to file under workspace.

Contributing

Go here for a guide on contributing.

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The standard for the Unified Naming Convention.

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