This is a very basic replication of the popular rhythm / platformer game Geometry Dash, implemented completely in hardware through System Verilog
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Updated
Dec 9, 2022 - Verilog
This is a very basic replication of the popular rhythm / platformer game Geometry Dash, implemented completely in hardware through System Verilog
FlappyBird on VGA Display using Verilog
A pure hardware implementation of the game Pong in Verilog with VGA output.
Toy emulation of the MC6845 CRT Controller
RiscV based SOC with 2D and 3D graphics acceleration ( Altera Cyclone IV GX ) and some software examples
Pong VGA for a DE0 Altera model FPGA programmed in VHDL.
Final project for Digital Design Lab that use DE-10 FPGA board and VHDL to create a program that can color blocks on a monitor.
Digital Logic & System Design Project
Verilog code for demonstrating how a Digilent's Spartan-3 FPGA devboard can be programmed to implement a VGA video memory to which can be drawn with a PS/2 mouse.
Integrated and programmed a VGA Interface using the Altera DE1 to output in synchronization with a custom programmed finite-state machine.
Creating a stack-attack like game for the Xilinx Spartan6 FPGA. A custom extension board was used for VGA control, created at BME. The program includes the VGA control hardware design, as well as software implementation in C. Use Xilinx ISE 14.7 and Xilinx SDK to compile.
NIOS II controlled hardware ODE solver implemented on Cyclone IV FPGA
A VHDL-based VGA driver to implement a square 41x41 screensaver that cycles through 256 different colors.
Development of an FPGA-based graphics controller
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