Repositório de projeto utilizado para manter os projetos práticos desenvolvidos para o meu blog sologamedevblog.wordpress.com
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Updated
Apr 8, 2018
Repositório de projeto utilizado para manter os projetos práticos desenvolvidos para o meu blog sologamedevblog.wordpress.com
Fire and Brimstone is a arcade-type shooter I co-created in the Unity Engine. Final project for AIB (sy 19/20)
Extension Method Library For Unity
A very basic 1v1.lol cheat framework that can be used as a guide for making .dll injectables for unity games.
A recreation of the classic Pac-Man game with a unique twist, featuring a student-themed setting, built with C# using Unity Engine.
This was just a learning approach towards 2D game development using Unity Engine
Unity create with code prototype2 - Basic Gameplay and Challenge 2 solution -Play Fetch
Create a "MiniMap" for your Unity projects and if desired, also create "Tactical Markers" functionality for the "MiniMap".
ScrollView in Unity infinite and recyclable, optimized to handle a large number of elements without compromising performance.
Visual node-based shader editor for Unity
2D space shooter game
3D Mobile HyperCasual game developed in Unity. Where the user controls a pet character that can move around the environment with jump functionalities, with Selectable skins, Ads Monetization, Unity Analysis, AI character movements. Optimized for iOS and Android Devices.
An implementation of the contextual cueing paradigm in the Unity Engine. New features will be added step by step.
Simple ASP.NET-like dependency injection for Unity.
A short and fun puzzle platformer game.
Duke it out in a battle of somewhat epic proportions!
Repository for the v1 of the multiplayer with WebRTC for Unity POC.
Unity Engine Ready Playable Desktop (Windows OS) Game Created With C#
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