Project for the Artificial Intelligence course @cse.uoi.gr
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Updated
Jan 5, 2020 - C
Project for the Artificial Intelligence course @cse.uoi.gr
This program used to complete the Sudoku Table using numbers from 1 to 9 such that the entries in each row, each column, and each major 3 x 3 block are pairwise different.
Proyecto de Sistemas Inteligentes, algoritmos de búsquedas BFS, Búsqueda de Costo Uniforme y A*
This is an assignment I completed as an undergraduate student in a team of 2 members.
This is using the UC Berkeley codebase for the PacMan AI project. This project utilizes search algorithms for artificial intelligence agents, and utilizes reinforcement learning.
Pacman Search problem using BFS, DFS, Uniform cost search and Astar algorithms.
CSCI 4202 introduction to AI - AI Algorithms
Artificial Inteligence Algorithms
Métodos de buscas empregados para resolução do problema da travessia dos pinguins
In this project, state space search algorithms were implemented to solve the game Rush Hour. Uninformed search, Uniform Cost, and informed searches Greedy-Best First Search and Algorithms A/A*. All game logic and data structures were implemented with an original design.
Uniform Cost Search implementation
8 puzzle solver, a python program that solves the modified version of Expense 8 puzzle problem using different algorithms,
Shortest Path Finder using UCS and A* Algorithm
AI Simple project ( Uniform Cost Search - Romanian Map )
This is a couple different methods for solving "The Travelling Salesmen Problem"
A repository containing all files used for assignments of Machine Intelligence - UE18CS303
Basic uninformed search algorithms in AI: BFS, uniform cost search and A* search. The goal is to find a path in a matrix map with minimum cost.
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