An elaborate, unfinished roguelike written in Perl circa 2000 [BSD license]
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Updated
Aug 19, 2014 - Perl
Roguelike is a subgenre of role-playing video game characterized by a dungeon crawl through procedurally generated levels, turn-based gameplay, tile-based graphics, and permanent death of the player character.
An elaborate, unfinished roguelike written in Perl circa 2000 [BSD license]
GitHub clone of RL Tiles (graphical tileset for Roguelike games) + JSON metadata + selector
Field of vision algorithm intended for use in roguelike games. Based on Brensenham's digital line algorithm.
This is a road map game similar to the rogue like road map but is implemted for the command line.
An implamentation of freeCodeCamp's Roguelike Dungeon Crawler Game
RogueLike Dungeon Crawler
Simple Rouguelike Dungeon Crawler Game
[WIP] Simple roguelike game, which I develop to learn Unity game engine.
A stealth-centric roguelike written in Ada/SPARK
A roguelike game made becuase of boredom during the exam session. The game is entirely written in Java and JavaFX, graphics is basically also my work. It is quite difficult so I wish you good luck :)
Fork of Shattered PD, implements dungeon scenario overhaul
Rogue-like game project for jvm-languages course at SPbAU 7th term
Roguelike on Love2D for Game Off.
A pretty small terminal roguelike made in Golang
A Rogue like command line game written in C