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  1. Labyrinth Labyrinth Public

    Simple 3D Labyrinth written in Javascript. Maze generator was written earlier in Java. It uses canvas to draw minimap and raycasting system.

    JavaScript 24 9

  2. Rogue3D Rogue3D Public

    Classic 3D roguelike written in C++ with SFML library. Made with raycasting technique. Inspired by pixel dungeon. To be continued in my free time.

    C++ 7 2

  3. Hyperbolic Hyperbolic Public archive

    Poincare disk model on HTML5 canvas. Engine ready for development. It allows you to draw polygons, rotate them, move them, it also has a built-in tessellation demo.

    TypeScript 4

  4. GCCompiler GCCompiler Public archive

    Gębalang is a simple imperative programming language. Let me introduce a a new georgus compiler of this awesome language - GCCompiler.

    C++ 4

  5. RogueEngine RogueEngine Public

    I have to stop writing engines. A simple engine for the future roguelike game. I add some crap here that I can figure out, like raycasting. I try to keep a decent style. So far we have an engine lo…

    TypeScript 2

  6. SelectionMethodsAnalysis SelectionMethodsAnalysis Public archive

    Comparative analysis of feature selection techniques in inbalanced data classification problems.

    Python 1