pbd
Here are 26 public repositories matching this topic...
Pies is a constraint- and particle-based, soft-body physics engine.
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Jun 28, 2023 - C++
Implementação do banco de dados do projeto MeLivro realizado para a disciplina de PBD
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Jul 11, 2018 - JavaScript
Chain of 100 Bodies using web assembly
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Jan 25, 2021 - C++
Privacy by Design SDK
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Sep 17, 2023 - Rust
eXtended Position based dynamics implementation with soft body virtual cutting
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Apr 13, 2021 - C++
Software Development Kit for building out systems that follow the DaaS pattern
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Dec 19, 2021 - Rust
Pies for Maya is a plugin integration of our soft-body physics engine Pies into Autodesk Maya.
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Jun 28, 2023 - C++
An implementation of "XPBD: position-based simulation of compliant constrained dynamics", MIG'16
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May 25, 2020 - C++
Position-Based Dynamics 2d simulation on the GPU
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Apr 13, 2021 - JavaScript
Labs of Games103:Physically-based Animation
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Feb 16, 2022 - C#
Real-time Position-Based Crowd Simulation in WebGPU
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May 15, 2023 - TypeScript
Cloth Simulation using Position Based Dynamics (PBD) with Verlet integration in Unreal Engine 4
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Nov 26, 2023 - C++
Simple rigid-body physics simulator powered by XPBD.
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Jan 19, 2024 - C
eXtended Position based dynamics implementation with soft body virtual cutting
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Nov 2, 2022 - C++
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