Project solutions for Udacity's AI Nanodegree Program
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Updated
Sep 26, 2017 - Jupyter Notebook
Project solutions for Udacity's AI Nanodegree Program
Programs developed for CSCI561 Foundations of Artificial Intelligence course
Game Playing with various AI and Machine Learning techniques
Work-in-progress factorio bot
A machine learning agent that learns to play a game using Deep Reinforcement Learning Technique
Official code repository for "Playing Chess with Limited Look Ahead"
A game playing AI agent developed as part of the course Foundations of Artificial Intelligence CSCI561
Artificial Intelligence Projects for Udacity Nanodegree
Implementation of the game othello (reversi) in C++ and ARM
Problem Solving With AI Approaches: Heuristic Searches, Statistical Classifications
an AI designed to play "Codenames"
A game-playing AI that uses Deep-Q Networks to play Checkers
Game Play implementation of American Checkers using Alpha Beta Pruning
Artificial Intelligence project , implementing "Othello" (strategy board game) using Unity, based on Alpha-Beta Pruning algorithm.
Artificial Intelligence
Alpha-Beta Pruning Practice App
Game Plugin for OLDTV using the SerpentAI Game Agent Framework
Similar to candy crush game. Make the move to score more points than the opponent.
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