A simple and lightweight Entity Component System library for writing games with Clojure and ClojureScript.
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Updated
Jan 24, 2016 - Clojure
A simple and lightweight Entity Component System library for writing games with Clojure and ClojureScript.
A unity 3D example game using EgoCS framework https://github.com/andoowhy/EgoCS
Entity component system (ECS)
An entity component system framework that uses generics to achieve composition without having the need to write new code in the entity class.
A unity 3D example game using my own Entity Component System (ECS)
Little game with unity and entitas in c#
🔒 Archived. Side scrolling shoot-them-up style game prototype.
My version of an entity system. My goal is to make a system that does not need to have special build steps that make things complicated and take longer.
Entity Component System for JavaScript/HTML5 games
2D game engine with integrated Entity Component System
Simple entity component system (ECS) engine for JavaScript
C++ cross-platform 3D game engine inspired by Entity-Component-System pattern
C++ minimal entity-component system single header library
A Compiler for a Domain-specific Language for Entity Component Modeling: an NCF Independent Study Project for Interterm 2019
A simple and easy to use entity-component-system C++ library
Entity-Component-System (ECS) framework for Python 3+.
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