Skip to content
#

blender-game-levels

Here is 1 public repository matching this topic...

Vulkan-based graphics renderer that uses an Object Oriented approach to Data Driven Rendering to draw game levels. It features exporting levels from Blender, parsing level information at run-time, transferring model data to the GPU, and support for hot-swapping multiple levels without a restart.

  • Updated May 3, 2023
  • C++

Improve this page

Add a description, image, and links to the blender-game-levels topic page so that developers can more easily learn about it.

Curate this topic

Add this topic to your repo

To associate your repository with the blender-game-levels topic, visit your repo's landing page and select "manage topics."

Learn more