0.0.11 with improved large-size renders
This release allows the larger-sized mode (specified with the m argument at the command line, or defaulting to 3) to produce isometric and orthogonal facing directions, and also to produce sloped-voxel renders as well as cube-voxel ones for those larger sizes. The smallest size, size1, is now the size of a normal render instead of being drastically smaller. The isometric renders are close, but not identical, in size to the orthogonal ones. Models may have their outer bounds adjusted so the different iso or ortho directions can all render at the same size; this usually happens when a model has different x-size than y-size in the actual file. All renders are centered in their whitespace surrounding the image if that bounds adjustment occurs.