Releases: tom-seddon/b2
Releases · tom-seddon/b2
b2-20240423-163255-0fcf3c3-prerelease
Add progress output to main CMakeLists.txt.
$(APPVEYOR_REPO_COMMIT_MESSAGE_EXTENDED)
b2-20240414-162019-d556668-prerelease
Fix double height teletext hold graphics state reset.
$(APPVEYOR_REPO_COMMIT_MESSAGE_EXTENDED)
b2-20240411-011127-47f5644-prerelease
- Fix crash if attempting to OSRDCH paste an empty string
- Improve direct disk image speed, especially for writes
- Rearrange disk image options a bit: direct disk images are now just disk images, and disk images are now known as in-memory disk images. So if you pick what sounds like the default option, you won't lose changes when exiting
- Tweak build setup very slightly to hopefully fix sporadic CI build issue
b2-20240211-215512-6a855f5-prerelease
- Multithreading performance improvements (probably most noticeable as lower CPU usage when using lots of debugger displays)
- UI library update - you'll have to recreate your window layout, sorry about this. I hope this won't happen again
- First pass emulation support for the upcoming Retro Hardware Advanced Digital Joystick Interface cartridge
- Fix various minor UI issues
- Save current setting of Prioritize Command Keys
- Hopefully improve handling of non-ASCII chars in paths on Windows
b2-20231011-172305-4bd1939
- Add full screen toggle for Windows/Linux (on macOS, use inbuilt functionality)
- Add initial parallel printer support, not terribly useful yet
- Statically link Windows version with runtime libraries, hopefully avoiding the need to install Visual Studio runtime
- Fix config dialog ROM priority buttons
- Remove support for Visual Studio 2015 (haven't tested this for quite a while now)
- Remove support for Visual Studio 2017 (could be reinstated if anybody complains, though it'll remain unsupported)
b2-20230710-222352-c78e90b
- Add screenshot facility. Save to file or clipboard
- Add option to swap BBC joysticks around when using 1 gamepad to emulate both joysticks
- Load SDL game controller database (https://github.com/gabomdq/SDL_GameControllerDB), hopefully widening the set of supported gamepads
- Add new trace stop condition: stop on
BRK
- Fix increasing sound latency when using
File
>Hard reset
- Windows 11: opt out of rounded window corners
- Windows: add FLAC audio output option when saving videos
- macOS/Linux: add 256 Kbps AAC audio output option when saving videos
b2-20230115-000739-a0a2fe9
- fix crash after removing all keyboard layouts
- fix missing hardware configs when run after fresh install
- add separate build that hopefully supports OS X 10.9 (Mavericks) and later - note that this version does not support creating videos
- rename normal macOS build so it's clearer it only supports macOS 11.0 (Big Sur) and later
b2-20221231-145547-b4db9a5
- change macOS dmg format, hopefully fixing problems with older macOS versions
No other changes since b2-20221229-183226-24c745f
b2-20221229-183226-24c745f
- Add second processor support: 4 MHz Master Turbo/3 MHz external second processor
- Add joystick support
- Add Windows file explorer/macOS Finder file association support
- Improve CPU timing accuracy
- Improve performance slightly
- Improve debug tracing UI a bit (debug version only)
b2-20220803-132314-6a7ed04
- Fix problems running with newer versions of macOS