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Folders and files

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Config

  • make a copy of conf/account_sample.conf to conf/secret.conf (added to .gitignore)
  • fill in your s3 and dropbox info
  • change config settings (replication min, byte length, whitelist) in application.conf
  • start the server with sbt run

Usage

#1 post file banner.png to key 1
curl -X POST -H "Content-Type: image/png" -H "Cache-Control: no-cache"  "http://localhost:9000/1" --upload-file banner.png

#2 get file from key 1 and save it to 1.png(assume its an image)
curl -X GET -H "Cache-Control: no-cache" "http://localhost:9000/1" --output 1.png
#or
http://localhost:9000/1 in your browser

#3 get meta data
curl -X GET -H "Cache-Control: no-cach" "http://localhost:9000/metadata/1"
#or
http://localhost:9000/metadata/1 in your browser

Internals

Please do not tamper with .lock files within your file storage. They are located within the lock folder.

Design decisions:

  • The FS is designed to scale horizontally and be highly available
  • If there is less than the minimum # of services 'up', then everything fails.
  • We will prioritize high availability of reads even though this may result in old data. No read locks are used.
  • Only write locks are used to avoid data corruption.
    • Write locks are acquired at the beginning of a write operation
    • Locks are negotiated using 2-phase locks with backoff
    • Write locks restrict other writes and reads
  • Writes
    • The last write on a file will always win.
    • Writes fail fast!!
      • if we can't reach the minimum # of servers we fail
      • if we use a white/black list for MIME then there must be atlest enough white-listed servers to satisfy the minimum limit
  • Reads:
    • Reads are meant to be highly available
    • the file might change after the user requests it (write happens)
    • the file might not be 'available' if there is a write (write lock) in progress. This is to avoid data corruption
  • Unless the minimum limit is set to the total # of services, it is possible to get inconsistent data across services.
    • The FS server will employ resolution by updating all the services with the latest file found
    • Each file will have a timestamp that determines which is the 'latest'
  • Caching:
    • The current version will not implement any local chaching on the server nodes however to improve performance this should be added in future versions

Implications of the design:

  • By not using read locks, it is possible to have old data.
    • User (A) might read a file, which might then be updated by user (B)
    • User (A) now has an outdated copy of the file
  • Due to this and the policy that the last write wins, it is possible to lose data if a user updates a file that had old data.
    • If user (A) now save the file, changes that user (B) made are lost
    • In future version it would be possible to employ read locks to prevent read and write discrepancy
    • In future version we could also employ manual and automated conflict resolution
    • In future it might also be possible to acquire these locks ahead of time and prevent any reads until the locks is released. This sacrifices HA.
  • Given that we have 4 services and a minimum limit of 3
    • If 2 services go 'offline' then all actions will fail
  • The timestamp is the single source source of truth and failure
    • Clock synchronization is necessary amongst FS servers to ensure we clearly identify the latest file. However, this might be left to future updates

Recommendations

Reads are highly available by design but can be made to be consistent by sacrificing availability. CAP theorem :)

To gain consistency, it is recommended that the minimum limit maintain atleast 51% quorum

  • If the minimum limit is set to atleast 51% quorum (reads and writes) then we can guarantee the user will read the latest data written.
    • Because we write to atleast 51% and then ask 51%, atleast 1 server must have the latest file.
  • We do sacrifice availability since if less than minimum servers are 'up' then the entire FS is not available

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A distributed file store written in Scala

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