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Hello, macOS. 👋 #245

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Hello, macOS. 👋 #245

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chriszielinski
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It looks like a lot... & it is, but no preexisting code has been modified (aside from the occasional minimal refactoring). In general, I added macOS cross-platform compatibility, a macOS demo app + UI unit tests, & other unit tests.

You may notice that the UIKit-flavored objects do not get some of the new features like conformance to FontAwesomeRepresentable. This was entirely to avoid making any systemic modifications to the UIKit-platform code. Such features can easily be integrated into the UIKit-platform code at any point, should one want.

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@DerekK19
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Hi Chris

I have an issue #249, from a problem I saw with Mac Catalyst (another approach to building a Mac App). Can you check if the unit test code that I included in my issue works with your changes. If it doesn't then I have a fix that doesn't rely on UIFont tracking font names

Cheers
Derek

@chriszielinski
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Hi Chris

I have an issue #249, from a problem I saw with Mac Catalyst (another approach to building a Mac App). Can you check if the unit test code that I included in my issue works with your changes. If it doesn't then I have a fix that doesn't rely on UIFont tracking font names

Cheers
Derek

Got it 👍! Good looks on the Mac Catalyst stuff though. Most of the AppKit goodies are purposefully left out, for now...

@MatrixSenpai
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Honestly this looks pretty good. I want to merge but there’s a few things on the iOS side I want to refactor first before we pull this in. Hang tight, I love this!

@bamx23
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bamx23 commented May 8, 2020

Fantastic!
I want to mention that integration with SPM seems to be broken with this. Integrated into a macOS project it still refers to UIKit related files.

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4 participants