Skip to content

tetreum/brickcraft

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

56 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Preview

Preview

Logo

Brickcraft

WIP. Combining Lego like bricks + Minecraft buidling style in Unity.

Preview

Blog

https://tetreum.github.io/brickcraft/

Controls

  • WASD - Move character
  • Space - Jump
  • TAB - Switch between fast inventory slots
  • I - Open inventory
  • Left click - Remove blocks
  • Right click (having a block selected in inventory) - Adds a block
  • Mouse wheel (having a block selected in inventory) - Rotates block

How can i help?

https://tetreum.github.io/brickcraft/?/help

How can i add a new model?

  1. Brick models & their prefabs are stored in https://github.com/tetreum/brickcraft/tree/main/Assets/Models/Bricks
  2. The icon is stored at https://github.com/tetreum/brickcraft/tree/main/Assets/Resources/Textures/Bricks
  3. Prefab must be listed at Server -> prefabs scene object.
  4. Model specs must be added at Server.cs#setupBrickModels() (https://github.com/tetreum/brickcraft/blob/main/Assets/Scripts/Server.cs#L146)
  5. Items using it must be added at Server.cs#items var (https://github.com/tetreum/brickcraft/blob/main/Assets/Scripts/Server.cs#L12)
  6. To generate it's icon, head to /Scenes/IconGenerator & simply hit Play. Items with missing icons will have their icon generated.

How can i add a new brick material/texture?

  1. They're stored in Assets/Materials/BrickColors/ (https://github.com/tetreum/brickcraft/tree/main/Assets/Materials/BrickColors)
  2. List the new materials at Canvas (scene object) -> Game -> BrickMaterials var.

Credits