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  1. 3d-terrain 3d-terrain Public

    3D terrain simulation built with C++, GLSL, OpenGL and ImGui. Users move around a procedurally generated scene of trees, clouds, and terrain, and edit the terrain mesh in real-time using the mouse.

    C 1

  2. DXEngine DXEngine Public

    Hardware accelerated DX11-based rendering engine created to support custom shader development

    C++ 1

  3. TEngine TEngine Public

    TEngine: my very first 2D game engine

    Java 2

  4. backtracking-buttons backtracking-buttons Public

    C++

  5. snek snek Public

    A simple remake of the classic game Snake, built in Java and with my own TEngine.

    Java 2

  6. tessapower.github.io tessapower.github.io Public

    Blog posts and musings about software engineering.

    2