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Andromeda Saving System

A flexible game data persistence system for Unity.

Features

  • Binary serialization using Dahomey.Cbor.
  • Support for the implementation of more serialization formats.

Notes

  • Your project must have ANDROMEDA_SERIALIZER_CBOR defined (go to Edit → Project Settings → Player → Scripting Define Symbols and add it to the list).

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A flexible game data persistence system for Unity.

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