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GIMP plugin for Indiana Jones and the Infernal Machine game to Import/Export materials (.mat)

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Indiana Jones and the Infernal Machine plugin for GIMP

GIMP plugin for importing/exporting texture files (.mat) for the game Indiana Jones and the Infernal Machine.

Requirements

GIMP, recommended GIMP version >= 2.10.
In order for plugin to work make sure to install GIMP with python scripting.

Installation

  1. Download the latest gimp-file-mat.zip from the Releases page or download/clone this repository.
  2. Extract/copy the file-mat folder to GIMP's plug-ins folder:
    • Windows: C:\Users\<USERNAME>\AppData\Roaming\GIMP\2.10\plug-ins
      Make sure you have GIMP installed with support for Python scripting.

    • Linux: /home/<USERNAME>/.config/GIMP/2.10/plug-ins

    • macOS: /Users/<USERNAME>/Library/Application Support/GIMP/2.10/plug-ins

Note: If you can’t locate the plug-ins folder, open GIMP and go to Edit > Preferences > Folders > Plug-Ins and use one of the listed folders.

Usage

Importing texture .mat file

To import .mat file into GIMP, go to File > Open then navigate to the folder containing *.mat file, select it and click Open.

Exporting image as .mat file

To export image as .mat file from GIMP, go to File > Export As then navigate to the folder where you want to export file, enter the file name with *.mat extension and click Export. A new dialog window will open up where you can edit export options.

Note: If you are planning to use exported texture in the game make sure to limit the length of file name (including .mat extension) to max 64 characters. See File naming convention for more details.