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Incremental Game with the goal of growing and growing as much as possible.

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IncrementalRPG


Incremental Game with the goal of growing and growing as much as possible. Both in the game and the growing the game itself.

The game is currently in ALPHA so it could break at any moment. Submit an issue if you do play the game and break something.


To Do

  • Remove all static information from the localStorage files. We don't need to save resource names, descriptions, etc on the user's computer. We only need to save the user specific data.
  • Update to bootstrap 4 or remove bootstrap all together and make it all bespoke. (We could remove jQuery then too.)
  • Better message display. Popup notifications?
  • Better upgrade display? Do we need to show what upgrades have been purchased?
  • Add a research time to upgrades.
  • DRY the upgrades. Can I add the value the upgrade changes, the object it changes and the button HTML into the JSON object?
  • If the user can't afford something, show the lacking resource in red next to its buy button.

Future Upgrades

  • Chainsaws - Reduce the amount of time it takes for workers to gather wood to three seconds.

  • Big ol' Diggers - Reduce the amount of time it takes for workers to mine stone to three seconds.

  • Industrial Revolution - Reduce the amount of time it takes for workers to gather iron to three seconds.

  • Guns and Running - Reduce the amount of time it takes for workers to gather food to three seconds.

  • Four Dimensional Trees - Reduce the amount of time it takes for workers to gather wood to one second.

  • Stone From The Future - Reduce the amount of time it takes for workers to mine stone to one second.

  • Unrusting - Reduce the amount of time it takes for workers to gather iron to one second.

  • Suicidal Animals - Reduce the amount of time it takes for hunters to gather food to one second.

  • Bigger Tents - Tents built from now on can hold three people.

  • Squeeze In - Houses built from now on can hold six people.

  • Bunk Beds - Hostels built from now on can hold twenty people.

  • Teepees - Tents built from now on can hold five people.

  • Stick Em In The Cupboards - Houses built from now on can hold ten people.

  • Getting a Little Cosy - Hostels built from now on can hold thirty people.

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Incremental Game with the goal of growing and growing as much as possible.

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