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Updated readme.
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samizzo committed Feb 23, 2016
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Expand Up @@ -36,6 +36,9 @@ the Solution Explorer) it will work. This seems like a bug in Visual Studio, bec

Note that if you add a file extension or use the `shadertype` tag you will need to close and re-open any currently open files to reflect the changes.

The existing file extensions that NShader previously recognised are still recognised, so if you are using any of those file types you don't have to do
anything extra.

The user keyword mapping files now override the built-in mappings (in Issam's version duplicates were ignored). NShader will look inside %APPDATA%\NShader
for custom map files with the following names:

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