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remove duplicate link, initial set of formatting fixes #5307

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9 changes: 4 additions & 5 deletions draft/2024-03-20-this-week-in-rust.md
Expand Up @@ -32,19 +32,20 @@ and just ask the editors to select the category.
### Foundation

### Newsletters

* [The Embedded Rustacean Issue #15](https://www.theembeddedrustacean.com/p/the-embedded-rustacean-issue-15)
* [This Week in Bevy: Foundations, Meetups, and more Bevy Cheatbook updates](https://thisweekinbevy.com/issue/2024-03-18-foundations-meetups-and-more-bevy-cheatbook-updates)

### Project/Tooling Updates

* [rustc_codegen_gcc: Progress Report #31](https://blog.antoyo.xyz/rustc_codegen_gcc-progress-report-31)
* [Slint 1.5: Embracing Android, Improving Live-Preview, and introducing Pythonic Slint](https://slint.dev/blog/slint-1.5-released)
* [yaml-rust2's first real release](https://github.com/Ethiraric/yaml-rust2/blob/master/documents/2024-03-15-FirstRelease.md)

- [testresult 0.4.0 released. The crate provides the `TestResult` type for concise and precise test failures.](https://crates.io/crates/testresult)

* [testresult 0.4.0 released. The crate provides the `TestResult` type for concise and precise test failures.](https://crates.io/crates/testresult)
* [Revolutionizing PostgreSQL Database Comparison: Introducing pgdatadiff in Rust — Unleash Speed, Safety, and Scalability](https://medium.com/@p.tournaris/revolutionizing-postgresql-database-comparison-introducing-pgdatadiff-in-rust-unleash-speed-e232a8bef31b)

### Observations/Thoughts

* [Strongly-typed IDs in SurrealDB](https://jlewis.sh/post/strongly-typed-ids-in-surrealdb)
* [Iterators and traversables](https://without.boats/blog/iterators-and-traversables/)
* [Using PostHog with Rust](https://www.shuttle.rs/blog/2024/03/14/using-posthog-rust)
Expand All @@ -56,8 +57,6 @@ and just ask the editors to select the category.
* [Lambda on hard mode: Inside Modal's web infrastructure](https://modal.com/blog/serverless-http)
* [Embedded Rust Bluetooth on ESP: BLE Advertiser](https://apollolabsblog.hashnode.dev/embedded-rust-bluetooth-on-esp-ble-advertiser)

* [What part of Rust compilation is the bottleneck?](https://kobzol.github.io/rust/rustc/2024/03/15/rustc-what-takes-so-long.html)

### Rust Walkthroughs

* [A Short Introduction to Rust and the Bevy Game Engine](https://wiki.wptcsu.com/en/cpt/howto/game-dev/rust-bevy-workshop)
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