Project in the scope of the Artificial Intelligence Bachelor study at JKU Linz.
This Project aims at programming an Embodied Conversational Agent for Game Analysis.
As a programming language, it will use primarily Python, but I might consider using HTML and CSS in the process.
Progress updates on this project will be presented roughly every three weeks on the JKU campus.
- intents.json - pure data file; controls text responses
- preprocessing.py - preprocess function to convert string into usable tokens
- model.py - pytorch model; Neural Network
- train.py - training loop for model.py
- chat.py - loads model and gives response
- app.py - Flask App
- app.js - JavaScript for app
- base.html - base template
- style.css - styling
- api.py - Fortnite API; data fetching
- python 3.10.4
- numpy 1.22.3
- pandas 1.4.2
- nltk 3.7
- torch 1.11.0
- flask 2.1.3