Platformer 2D Engine project
- Quick summary
At the moment, the sprites used are Open art and free to use, except the turret and a fat soldier. This is a 2D Platformer engine that I have been developing until now, with which I am discovering how to develop with Unity and which could be used for the development of different games in 2d.
There are several known bugs and it is in a state of early development.
- Setup, Animations
- Character Movement
- Jumping and Double Jumping, Character knockback
- GroundCheck
- WallJump and sliding
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Falling Platforms
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Gamemaster
- Collect items (coin system or souls)
- Enemy rewards
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Level/Door Switching
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UI
- Pause Menu
- Health UI
- Screen text
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Smooth camera movement and bounds
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Turret AI Coding
- Cone detector
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Player Attack and animations
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Enemy Script
- Take damage
- Enemy die and hit animation
- Collect points
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Summary of set up Full unity project, just import in Unity
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Configuration
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Dependencies
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Database configuration
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How to run tests
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Deployment instructions
- Writing tests
- Code review
- Other guidelines
- Repo owner or admin
- Other community or team contact