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Oni's Castle

Platformer 2D Engine project

What is this repository for?

  • Quick summary

At the moment, the sprites used are Open art and free to use, except the turret and a fat soldier. This is a 2D Platformer engine that I have been developing until now, with which I am discovering how to develop with Unity and which could be used for the development of different games in 2d.

There are several known bugs and it is in a state of early development.

Progress

  • Setup, Animations
  • Character Movement
  • Jumping and Double Jumping, Character knockback
  • GroundCheck
  • WallJump and sliding
  • Falling Platforms

  • Gamemaster

  • Collect items (coin system or souls)
  • Enemy rewards
  • Level/Door Switching

  • UI

  • Pause Menu
  • Health UI
  • Screen text
  • Smooth camera movement and bounds

  • Turret AI Coding

  • Cone detector
  • Player Attack and animations

  • Enemy Script

  • Take damage
  • Enemy die and hit animation
  • Collect points

How do I get set up?

  • Summary of set up Full unity project, just import in Unity

  • Configuration

  • Dependencies

  • Database configuration

  • How to run tests

  • Deployment instructions

Contribution guidelines

  • Writing tests
  • Code review
  • Other guidelines

Who do I talk to?

  • Repo owner or admin
  • Other community or team contact