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Basilisk II Vita v0.33c (mod by rsn8887)

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@rsn8887 rsn8887 released this 16 Mar 21:20
· 15 commits to master since this release

This is a release of MeetPatty’s Basilisk II Mac Emulator for Vita with the changes listed below. My changes to 0.32 have already been incorporated into the upstream repository.

Thanks to MeetPatty for an amazing port of this emulator.

This release is for anyone who wants to try it out in the meantime before MeetPatty releases a new official version.

Indirect touch controls can now be enabled in the menu.

Indirect Touch Controls

Indirect touch controls are always used on the rear panel. On the front panel, the default is to use direct touch (pointer jumps to finger), but indirect controls can be enabled in the menu.

For multi-touch gestures, the fingers have to be far enough apart from each other, so that the Vita will not erroneously recognize them as a single finger. Otherwise the pointer will jump around.

  • Single finger drag: move the mouse pointer, how far the pointer moves in response to finger motion depends on the Mouse Speed setting
  • Single finger short tap: left mouse button.
  • One finger short tap while holding another finger: right mouse button.
  • Long second finger tap while holding another finger: initiate left mouse button drag and drop, useful to hold left button down to bring up menus.
  • Long third finger tap while holding two other fingers: initiate right mouse button drag and drop. Drag and drop stops when last finger is released.

Changelog

0.33c

  • implemented rear touch (can be enabled in options)
  • implemented indirect front touch (can be enabled in options)
  • implemented pointer speed option
  • implemented radial scaled analog joystick deadzone
  • added cpu speed option to max out all frequencies (CPU, GPU and BUS) for maximum speed

0.33b

  • now uses the full analog joystick range of the Vita

0.33a

  • attempt to reduce bluetooth mouse lag (hard to tell if it helped)
  • re-compiled with latest source from MeetPatty, which includes support of uma0:

0.32c

  • bugfix with new 640x400 resolution (was added to internal list of modes twice)

0.32b

  • add 640x400 resolution option
  • improve picture quality for resolutions where mac pixels do not map 1:1 onto vita pixels. Pixels are much less distorted now in those cases.
  • add aspect ratio option "square pixels," useful to achieve a larger display of some fullscreen games without distortion. For example fullscreen games that run in 640x400 fit the Vita screen pretty well, even without stretching.

The System 7 resolution setting has a higher priority than the Basiliskii settings. So, to change resolution, it is not enough to only change it in the Basilisk prefs. The resolution has to be changed also in the "monitors" extension in system 7. Otherwise, the os will set it back during boot.

0.32a

  • more keys accessible in the Danzeff OSK.
  • highlight qualifier keys selected with "select" when OSK is displayed