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update data.zip and readme.md
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rsn8887 committed Mar 4, 2019
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# OpenTTD port for Switch (WIP)
# OpenTTD port for Switch v1.0 (Work-in-Progress)

This is the Switch port of OpenTTD, a re-implementation of Transport Tycoon Deluxe. It is playable, but crashes on Save dialog currently.
This is the Switch port of OpenTTD, a re-implementation of Transport Tycoon Deluxe. It is playable, but crashes on save dialog currently.

Port by @rsn8887, based on the Vita port by @angguss with some control enhancements and I enabled sound (pull request to @angguss made).
Port by @rsn8887, based on the Vita port by @angguss. I made some control enhancements and I also enabled sound (pull request to @angguss made).

![](https://i.postimg.cc/6QkN6fLY/openttd-1.jpg)
![](https://i.postimg.cc/xCLVXN6Y/openttd-2.jpg)

# Thanks

Thanks to the many developers who worked on this game.

Thanks to @angguss for his excellent Vita port.
Thanks to @angguss for his excellent Vita port, on which this Switch port is based on.

Thanks to my supporters on Patreon: Andyways, CountDuckula, Greg Gibson, Jesse Harlin, Özgür Karter, Matthew Machnee, and RadicalR.

Expand All @@ -24,9 +27,6 @@ cmake ./ -DSWITCH_BUILD=ON
make openttd_switch.vpk
```

Then build


openttd.vpk can be found in __cmake/__

# Building for Vita
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- A/right trigger = left mouse click
- Y = zoom-in
- X = zoom-out
- Double click A/right trigger over a text field = bring up on-screen keyboard
- The touch screen is used for indirect mouse input, like on a laptop touchpad. Move a single finger to move the mouse pointer. Use short tap for left click. Hold a single finger while tapping a second finger for right click. Drag with two fingers to drag and drop.


### Current Limitations

- No network support

### Changelog

(WIP, Switch crashes on Load/Save dialog at the moment)
(1.0 WIP) Switch crashes on load/save dialog at the moment

- initial Switch release based on latest nightly
- enabled sound fx (requires SAMPLE.CAT from original game, and enable `original dos` sound in settings)
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