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robertlong13 edited this page Feb 22, 2020 · 5 revisions

Welcome to the io_scene_realflight wiki!

This addon is for those who wish to make custom models for Realflight 8 in blender. It is heavily based on the included FBX exporter by Campbell Barton, Bastien Montagne, and Jens Restemeier.

This wiki will only document the features that I've added. For documentation of the other settings, visit the official wiki for the built-in FBX exporter here.

Features:

  • Properly handle exporting Realflight properties on objects
    • Properties beginning with "NUP_" will automatically be added to the "UDP3DSMAX" property
    • The "UDP3DSMAX" property can also be set directly as a string, and "\r" is properly escaped as a carriage return
  • By default, 1 Blender Unit exports to 1 meter in RealFlight
    • This can be changed using the scale parameter in the export dialog or by setting a unit scale factor in the scene settings
  • Specular hardness is properly mapped to the range expected by RealFlight
    • Hardness of 1 maps to a Gloss value of 0%
    • Hardness of 501 maps to a Gloss value of 100%
    • Blender 2.8 changed the way it handles shininess. I haven't looked into it. I've left the mapping the way that Blender's built-in FBX exporter does it.
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