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Update README.md
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rameshvarun committed Apr 16, 2023
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Expand Up @@ -18,7 +18,7 @@ Make peer-to-peer WebRTC-based multiplayer games in JavaScript, no server hostin

- You create your game within static HTML files.
- You can use a variety of HTML5 game frameworks, including [Three.js](https://threejs.org/).
- You can host this file anywhere ([GitHub Pages](https://pages.github.com/), [Itch.io](https://itch.io/), [Glitch](https://glitch.com/), and many more).
- You can host your game anywhere ([GitHub Pages](https://pages.github.com/), [Itch.io](https://itch.io/), [Glitch](https://glitch.com/), and many more).

NetplayJS handles most of the complicated aspects of multiplayer game development, letting you create games *almost* as if they were local multiplayer games. Synchronization and matchmaking are handled automatically under the hood - and best of all you don't have to host any servers!

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