Adds Recurrent Geometry and Random Rotation #332
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Adds an option to add new mesh after some time steps to feed new geometry in the simulation:
In that example it adds a new object after each 10 time steps and in each new object it generates a new rotation between
[-10, -30, 0]
and[10, 30, 0]
.I only get trouble to make it work after restart a simulation. It calculates normal until reaches the first time step in which new mesh is added.