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It was suposed to be a RPG

My implementation of A* Pathfinder

There it is... An implementation of A* path finding algorithm in javascript. It find a path between 2 points and return it as an Map() of positions.

First made in CPP a long time ago and re-designed for my javascript obssession.

It will be re-implemented and adjusted after the "Boas práticas de programação" grade. I will probly use dynamic proggraming for improvments, but later on.

You can test it at https://pleshw.github.io/a-star-pathfinding/

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It was supposed to be a game, but suddenly... no time

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