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Pull requests list

fix: unicode support for BitmapFontManager ✅ Ready To Merge Helpful when issues are in the queue waiting to get merged. This means the PR is completed and has t
#10514 opened May 7, 2024 by azotov-box Loading…
3 tasks done
Fix: changing tiling sprite anchor not updating view ✅ Ready To Merge Helpful when issues are in the queue waiting to get merged. This means the PR is completed and has t
#10513 opened May 7, 2024 by GoodBoyDigital Loading…
3 tasks done
Fix missing commas in the documentation of Spritesheet.ts ✅ Ready To Merge Helpful when issues are in the queue waiting to get merged. This means the PR is completed and has t
#10509 opened May 5, 2024 by archiloque Loading…
1 of 4 tasks
Export shapeBuildCommandMap to allow custom shape primitives ✅ Ready To Merge Helpful when issues are in the queue waiting to get merged. This means the PR is completed and has t
#10508 opened May 5, 2024 by ShukantPal Loading…
Fix handling of getRenderTarget when passing in a canvas 👀 Needs Review PR needs to be reviewed by someone on the core team.
#10507 opened May 4, 2024 by ShukantPal Loading…
RenderGroup updates korbit-code-analysis
#10505 opened May 2, 2024 by GoodBoyDigital Loading…
4 tasks done
Fix: Text bounds calculation with padding ✅ Ready To Merge Helpful when issues are in the queue waiting to get merged. This means the PR is completed and has t
#10503 opened May 1, 2024 by GoodBoyDigital Loading…
3 tasks done
Fix gha smells v8
#10489 opened Apr 29, 2024 by ceddy4395 Loading…
4 tasks
Update LinearLightBlend.ts v8
#10470 opened Apr 23, 2024 by skyfish-qc Loading…
[v6.x]Fix: parameter type
#10443 opened Apr 13, 2024 by JetLua Loading…
Fix: incorrect cache warning check v7
#10430 opened Apr 9, 2024 by Zyie Loading…
make Ticker.ts protected v8
#10422 opened Apr 6, 2024 by reececomo Loading…
4 tasks done
Add attribute.divisor field for instanced rendering ✅ Ready To Merge Helpful when issues are in the queue waiting to get merged. This means the PR is completed and has t v8
#10396 opened Mar 30, 2024 by codedpalette Loading…
3 tasks done
Do not use texSubImage2D if not necessary to improve performance v8
#10383 opened Mar 27, 2024 by gfodor Loading…
2 of 4 tasks
Feat: Add Texture.sourceFrom v8
#10318 opened Mar 13, 2024 by GoodBoyDigital Loading…
fix(assets): Optionally import WorkerManager v7
#10254 opened Feb 28, 2024 by AielloChan Loading…
2 of 4 tasks
Improve the @pixi/runner developer experience v7
#10243 opened Feb 23, 2024 by koteelok Loading…
2 of 4 tasks
Fix: Android Multi touch interaction fixes
#10151 opened Jan 24, 2024 by devyeshtandon Loading…
4 tasks done
Add strict null checks to @pixi/ticker v7
#10087 opened Jan 9, 2024 by 8times12 Loading…
4 tasks done
Bugfix/v8/hole bounds check v8
#9890 opened Nov 23, 2023 by ErikSom Loading…
Experimental Constructor Options v7
#9535 opened Jul 10, 2023 by bigtimebuddy Draft
3 of 11 tasks
NPE on INT/destroyed texture v7
#9497 opened Jun 22, 2023 by kr0n4ik Loading…
Increase dirtyId when Framebuffer.multisample is changed v7
#9390 opened Apr 19, 2023 by dev7355608 Loading…
2 of 3 tasks
Fallback if createImageBitmap(Blob) is not supported 🥶 Low Priority Generally issues or PRs that don’t need to make it into the next release. v7
#9373 opened Apr 14, 2023 by dev7355608 Loading…
2 of 3 tasks
Async readPixels and process extracted pixels in a worker 🥶 Low Priority Generally issues or PRs that don’t need to make it into the next release. v7
#9353 opened Apr 6, 2023 by dev7355608 Draft
4 tasks done
ProTip! What’s not been updated in a month: updated:<2024-04-08.